
Quad and Cycl
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Help two robots work together to conserve power in order to escape.
- Up arrow key / W key - Jump
- Space - Switch between characters
Each character must get to the adjacent power cells in order to complete the level. The square-shaped character aligns with the blue power cells, while the circle fits in with the green.
- Art - @Frostyflytrap
- Level design/Additional art - @TinyCastleGuy
- Music - @Random-storykeeper
- The game is playable, but overall premature. We unfortunately couldn't get the mechanic to work properly in time. The robots were supposed to start running out of power when both were disconnected from their power cells, but in the current build, this is not the case.
- A lot of elements in terms of sfx are missing from the game, and there are some huge bugs that will become pretty evident when you play. This is just to let you know as a heads up. Hopefully, we will be continuing this as a post jam version, and maybe even fix some of the minor game breaking bugs in the entry version. :grimacing:
The music currently doesn't loop in the game, but the track is loopable on SoundCloud here.
Controls
- Left & right arrow keys / A and D keys - Move- Up arrow key / W key - Jump
- Space - Switch between characters
Gameplay
Each character must get to the adjacent power cells in order to complete the level. The square-shaped character aligns with the blue power cells, while the circle fits in with the green.
Credits
- Programming - @IJZM- Art - @Frostyflytrap
- Level design/Additional art - @TinyCastleGuy
- Music - @Random-storykeeper
A few things to note
- The game is playable, but overall premature. We unfortunately couldn't get the mechanic to work properly in time. The robots were supposed to start running out of power when both were disconnected from their power cells, but in the current build, this is not the case.
- A lot of elements in terms of sfx are missing from the game, and there are some huge bugs that will become pretty evident when you play. This is just to let you know as a heads up. Hopefully, we will be continuing this as a post jam version, and maybe even fix some of the minor game breaking bugs in the entry version. :grimacing:
The music currently doesn't loop in the game, but the track is loopable on SoundCloud here.