
Rats will kiss the gunner's daughter
This game is from ldjam.com, which is currently unavailable.
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First ludum dare! Thank you for entering.
Power is and always has been in fragile balance. Human nature makes us ambitious and greedy. Dive into a high-seas adventure as a ship’s captain that must solve the problem of an imminent mutiny. Discover the secrets your sailors keep, and attain all the information needed to uncover the mutineer.
With Rats will kiss the gunner's daughter we’ve wanted to take on the challenge of generating a game with content created in a simple and functional way. Firstly, we turned the theme around, taking “*you are running out of power*” to mean the social kind of power, and not the mechanical or physical interpretation of the phrase that the mind first goes to. Also we’ve created a game environment that puts a lot of focus on human behaviour.
We hope you fully enjoy the experience and above all, that you make the mutineer kiss the gunner's daughter!
Click teh skull to open the daily note and the parchment to see the instructions and your crew.
This game lasts 5 days. On the 6th day you will have to execute the mutineer. Every day you will ask each sailor on your ship a different question.
You’ll have three options:
*Blue button*: Ask peacefully.
*Red button*: Use violence to get the information. This action will cost you a coin (to hire a bully).
*Yellow button*: Bribe the sailor to get the information. This action will cost you a coin.
Each day have two coins to spend. You can't save up coins to use the next day
- Every time you play the game, the sailors will have a different name and appearance (face, head and body). Don't be afraid to give it a second try!
- Extra point question: where is this ship exactly from?
- We have correctly set the game icon.
- Now it is possible to see the results of the game: who was the mutineer (in case you lose) and who were all the members of your crew (if you succeed).
- The player can choose to execute a sailor anytime in the game, so you don't have to wait 5 days if you know who the mutineer is.
- We've updated the font. The new one is quite a bit more readable.
- This new build works at both 32 and 64 bit computers.
This is an extra update post-jam, so remember it doesn't have to affect on your ratings. *This is for the players.*
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Game Description
Power is and always has been in fragile balance. Human nature makes us ambitious and greedy. Dive into a high-seas adventure as a ship’s captain that must solve the problem of an imminent mutiny. Discover the secrets your sailors keep, and attain all the information needed to uncover the mutineer.
With Rats will kiss the gunner's daughter we’ve wanted to take on the challenge of generating a game with content created in a simple and functional way. Firstly, we turned the theme around, taking “*you are running out of power*” to mean the social kind of power, and not the mechanical or physical interpretation of the phrase that the mind first goes to. Also we’ve created a game environment that puts a lot of focus on human behaviour.
We hope you fully enjoy the experience and above all, that you make the mutineer kiss the gunner's daughter!
Game Instructions
Click teh skull to open the daily note and the parchment to see the instructions and your crew.
This game lasts 5 days. On the 6th day you will have to execute the mutineer. Every day you will ask each sailor on your ship a different question.
You’ll have three options:
*Blue button*: Ask peacefully.
*Red button*: Use violence to get the information. This action will cost you a coin (to hire a bully).
*Yellow button*: Bribe the sailor to get the information. This action will cost you a coin.
Each day have two coins to spend. You can't save up coins to use the next day
IMPORTANT NOTES:
- We strongly advise you to write down the information you acquire. These sailors will say many things and it may be hard to remember all of it.- Every time you play the game, the sailors will have a different name and appearance (face, head and body). Don't be afraid to give it a second try!
- Extra point question: where is this ship exactly from?
Updates:
- We have removed the unfinished language option (it was available in the windowed mode because it wasn't set at 16:9).- We have correctly set the game icon.
- Now it is possible to see the results of the game: who was the mutineer (in case you lose) and who were all the members of your crew (if you succeed).
- The player can choose to execute a sailor anytime in the game, so you don't have to wait 5 days if you know who the mutineer is.
- We've updated the font. The new one is quite a bit more readable.
- This new build works at both 32 and 64 bit computers.
This is an extra update post-jam, so remember it doesn't have to affect on your ratings. *This is for the players.*
Download game here
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______________________________________________________
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