
Tycoon
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Go for the big bucks, avoid skulls, and defeat your fellow tycoons. You need power to make moves, but you're constantly running out. All this in a hyper-unrealistic simulation full of cubes. So many cubes.
I was going for a weird, different mechanic, which I think I achieved. Not sure I achieved a fun mechanic, but you can judge that. The game was complex enough that I didn't get to balance or tweak it much, so it's a bit unbalanced. You WILL run out of power, though - that part I got down.
Enjoy, and let me know what you think. Here are the links (playable in browser, WebGL via Unity):
- http://planktongames.com/TycoonBugFix (this is a bug-fix version I added compliant with the rules on 7/31/17)
- http://planktongames.com/TycoonBuild (this is the original submitted version on 7/30/17)
I fixed the following three things in the bug-fix version, which was submitted still within the extended submission period on Monday. There were no other changes. The three fixes were:
- Couldn't win by opponent skulls (see comments below) - I corrected one variable name (`EnemyHealth`) in one place to fix this.
- Rare unclickable boxes - I added one line of code (`"blew = false";`) to fix this.
- Increased sound volume on several `WAV` files to make them more audible
Source code here:
http://planktongames.com/TycoonSources.zip
Tools: Unity, Goldwave, PowerPoint, GIMP, Propaganda free font by Apostrophic Labs
I was going for a weird, different mechanic, which I think I achieved. Not sure I achieved a fun mechanic, but you can judge that. The game was complex enough that I didn't get to balance or tweak it much, so it's a bit unbalanced. You WILL run out of power, though - that part I got down.
Enjoy, and let me know what you think. Here are the links (playable in browser, WebGL via Unity):
- http://planktongames.com/TycoonBugFix (this is a bug-fix version I added compliant with the rules on 7/31/17)
- http://planktongames.com/TycoonBuild (this is the original submitted version on 7/30/17)
I fixed the following three things in the bug-fix version, which was submitted still within the extended submission period on Monday. There were no other changes. The three fixes were:
- Couldn't win by opponent skulls (see comments below) - I corrected one variable name (`EnemyHealth`) in one place to fix this.
- Rare unclickable boxes - I added one line of code (`"blew = false";`) to fix this.
- Increased sound volume on several `WAV` files to make them more audible
Source code here:
http://planktongames.com/TycoonSources.zip
Tools: Unity, Goldwave, PowerPoint, GIMP, Propaganda free font by Apostrophic Labs