Tycoon

Tycoon

This game is from ldjam.com, which is currently unavailable.
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overall: 3.68
fun: 3.73
innovation: 4.22
theme: 3.72
graphics: 3.43
audio: 2.95
humor: 3.59
mood: 3.14
Go for the big bucks, avoid skulls, and defeat your fellow tycoons. You need power to make moves, but you're constantly running out. All this in a hyper-unrealistic simulation full of cubes. So many cubes.

I was going for a weird, different mechanic, which I think I achieved. Not sure I achieved a fun mechanic, but you can judge that. The game was complex enough that I didn't get to balance or tweak it much, so it's a bit unbalanced. You WILL run out of power, though - that part I got down.

Enjoy, and let me know what you think. Here are the links (playable in browser, WebGL via Unity):

- http://planktongames.com/TycoonBugFix (this is a bug-fix version I added compliant with the rules on 7/31/17)

- http://planktongames.com/TycoonBuild (this is the original submitted version on 7/30/17)

I fixed the following three things in the bug-fix version, which was submitted still within the extended submission period on Monday. There were no other changes. The three fixes were:
- Couldn't win by opponent skulls (see comments below) - I corrected one variable name (`EnemyHealth`) in one place to fix this.
- Rare unclickable boxes - I added one line of code (`"blew = false";`) to fix this.
- Increased sound volume on several `WAV` files to make them more audible

Source code here:
http://planktongames.com/TycoonSources.zip

Tools: Unity, Goldwave, PowerPoint, GIMP, Propaganda free font by Apostrophic Labs
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