Ludum Dare #4 competition log
Posted 16, April 2004 - 20:25 I'm just setting things up at the moment. All the times in the log are GMT, with daylight saving time so I think that makes it GMT+1.
I'll be using gcc, Allegro, ASE for the sprites and DUMB and Modplug for the music.
Posted 17, April 2004 - 9:00 I fell asleep!! 7 hours wasted :(
The theme is infection. I had nothing planed for this theme, I have to find an idea and start coding soon.
Posted 17, April 2004 - 18:20 Screenshot!
I'm doing a turn-based strategy game.
My drawing skills are awful.
Posted 18, April 2004 - 3:20
Units can move, attack, and multiply (if they have enough HP), you can build units with the cities and win the game if you capture all the cities and units of your opponent. Saving and loading is working too. It doesn't have much to do with the theme, but with a bit of imagination all those letters can pass by bacterias infecting the enemy colonies! :P
All that's left doing is the AI and some polish, which I'll save for tomorrow.
Posted 18, April 2004 - 21:30 Here it is: War on Infection.
Had no time to put enemy AI :(
Source: ohnoes.home.sapo.pt archive