
Air Pressure
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You are in charge of planning flights for an airline. And you know how it is with work. The more planes and airports you have manage, the worse your job is! Fortunately, you can upgrade your planes to give them more flight plan stops to make your job a tad easier.
And those pesky passengers. If they wait at an airport for too long, they will get angry, and will spread really really bad PR about your company, and you will be pushed away from the market.
So, hey, enjoy trying to last as long as possible; and if you're able to survive longer in the position than other people, you will appear on the title screen leaderbords!
- WASD for camera movement
- Q/E for zooming
- Or you can drag mouse and use the wheel; up to you! ;)
- Unity 2017.2
- Krita & GIMP
- Amplify Shader Editor
- Visual Studio
- Blender
- Substance Designer & Painter
- Pavel Kouřil https://pavelkouril.cz
- Vilem "Zgragselus" Otte - https://twitter.com/VilemOtte
https://www.youtube.com/watch?v=DpvTX_uu5dg
We tried to do something a little bit different this time - a game that shouldn't need any tutorial, so let's see if we succeeded.
Also, we unfortunately didn't estimate the scope of the project well enough, so it might not be as polished as we wanted to. We are sorry for that!
As for the WebGL version, we will look into it. Soon™.
There are few known bugs; fixing them is our utmost priority (right after our real-life-duties). So please stay tuned!
And those pesky passengers. If they wait at an airport for too long, they will get angry, and will spread really really bad PR about your company, and you will be pushed away from the market.
So, hey, enjoy trying to last as long as possible; and if you're able to survive longer in the position than other people, you will appear on the title screen leaderbords!
Controls
- WASD for camera movement
- Q/E for zooming
- Or you can drag mouse and use the wheel; up to you! ;)
Technologies
- Unity 2017.2
- Krita & GIMP
- Amplify Shader Editor
- Visual Studio
- Blender
- Substance Designer & Painter
Credits
- Pavel Kouřil https://pavelkouril.cz
- Vilem "Zgragselus" Otte - https://twitter.com/VilemOtte
https://www.youtube.com/watch?v=DpvTX_uu5dg
Remarks
We tried to do something a little bit different this time - a game that shouldn't need any tutorial, so let's see if we succeeded.
Also, we unfortunately didn't estimate the scope of the project well enough, so it might not be as polished as we wanted to. We are sorry for that!
As for the WebGL version, we will look into it. Soon™.
There are few known bugs; fixing them is our utmost priority (right after our real-life-duties). So please stay tuned!