Ascension

Overall★★★★★★★★★★3.15
Fun★★★★★★★★★★2.73
Innovation★★★★★★★★★★2.48
Theme★★★★★★★★★★2.77
Mood★★★★★★★★★★3.29
LD_Tumb.png
Open your eyes...

You find yourself lying down on a beautiful and great grass plain....

You have no memory of who you are and where did you come from....

After standing up you see a medallion on your neck, and after getting a better look you can read a word on it, maybe it is your name..?

Game made by Roberto Romão for LD40 D:

MusicHeavy Heart by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

screenshot
Genres: simulation

Comments14

Pavel Smejkal
Pavel Smejkal5 Dec 2017, 15:15
I can see some potential here. Good job :)
Xahell5 Dec 2017, 15:21
Good realisation, works well, nice music, nice graphics.

I liked the introduction a lot, its simple but it puts you right in the game.
Vovin
Vovin5 Dec 2017, 15:25
Nice clicker game. I liked how you integrated the theme more into the story instead of the mechanics, which makes it feel less gimmicky. Sometimes spam-clicking the inner icons can select an option in an event.
FooMar5 Dec 2017, 15:34
I definitely had fun playing your game! The atmosphere is great and the music fits perfectly.

A few things I noticed:
- I like the small text messages in the upper box but I felt like I don't have that much time to read them.
- Some of the buttons are placed in a way that when you smash them you decide for the second option as soon as a decision is coming up
- Options like "lose half of your legions" motivate to have few of them

Overall a nice entry, thumbs up!
Oceanosaurus
Oceanosaurus5 Dec 2017, 15:36
Very cool mix up between a clicker and an adventure game, the idea really works, giving you some pause time when events pop up and leave your wrist to rest for a while! Congrats on delivering this.
Miguel Polvora5 Dec 2017, 23:57
I like a lot this type of games, reminded me of a Dark Room, great job!
AndrewJAdams
AndrewJAdams6 Dec 2017, 00:02
Excellent use of clicker and adventure style mechanics. The variation of events and showing the outcomes was a great move. If I had to change anything it would be to allow the user to select their heir... maybe 1 son is a better fighter, the other a better farmer. Nice work.
szabe6 Dec 2017, 00:03
It does remind me of the Dark Room, but the storytelling needs some work in my opinion, maybe more visuals and better UI design would have been more interesting. I didn't feel like I had incentive to play.
SerpentWorks Games
SerpentWorks Games6 Dec 2017, 00:04
Neat little clicker game! I wasn't sure what I was doing at first but figured it out quickly enough. Good job!
flusap
flusap6 Dec 2017, 00:06
I like how it added new elements to the clicker game genre, I can see a lot of potential here.
Skeletonware
Skeletonware6 Dec 2017, 00:23
Wow! That was definitely the longest amount of time I've spent on an LD game so far. I love how the city grows in the background. Ascension had a lot more depth to it than I originally thought it would. Great job, dude!
RubixAlchemist6 Dec 2017, 00:26
This is a clicker that I actually enjoyed. REALLY loved the music and some tough decisions. Our game came out similarly kind of a text adventure. I really dig it nice work!
thomaz966 Dec 2017, 04:22
Really fun game! The story is very interesting! Bom trabalho! Nois BR!
Mr.MadCat
Mr.MadCat14 Dec 2017, 13:12
The idea is interesting, but pacing is a bit weak. At first it seems like nothing is changing for ages and than you get a bunch of new options and suddenly the game is over. Also most of the choices didn't look like they would have much influence.
Othersie a solid game. Good work.

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