
Bone Builder
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
So here's my game for LD40, not sure about the name yet but whatever. It's not awful but I didn't get anywhere close to where I would've liked to. This was my first time using c++ for ld so I didn't expect much but this is what I got. It was supposed to be a zombie camp defense game but ended up more like an awful endless wave of buggy zombies, I'll explain how to play.
[CONTROLS]
WASD - Movement
Arrow Keys - Move Selector
J - Shoot
Space - Pick up selected block
B - Drop held block
1 - Buy Hay Bale
2 - Buy Campfire
3 - Buy more expensive Campfire
(dont press Z its a debug thing thing that spawns tons of zombies)
(dont press H, test melee attack)
[GAMEPLAY]
kill zombies to progress through waves
pick up bones to buy materials
build base to survive the oncoming hoard
yes I am aware its awful
[CONTROLS]
WASD - Movement
Arrow Keys - Move Selector
J - Shoot
Space - Pick up selected block
B - Drop held block
1 - Buy Hay Bale
2 - Buy Campfire
3 - Buy more expensive Campfire
(dont press Z its a debug thing thing that spawns tons of zombies)
(dont press H, test melee attack)
[GAMEPLAY]
kill zombies to progress through waves
pick up bones to buy materials
build base to survive the oncoming hoard
yes I am aware its awful