
Bus Mayhem
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Welcome to Frenzy City.
A really nice cubic-looking place, where public transportation is surprisingly popular and cars are not that durable.
You are the new bus driver, in charge of the original bus of the city. The tires are a little used, so expect some slipping here and there. Also, the bus allows for only 100 passengers, but we don't follow those rules here. It does become harder to drive when it's overweight though... Good luck, and please don't destroy the bus.
Controls
+ 'W' - Acceleration
+ 'A', 'D' - Steering
+ SPACE - Brake
+ 'S' - Reverse
How To Play
You have to pick up the passengers at every bus stop and take them "safely" to the central station.
+ Move in the street, avoiding other cars and buildings.
+ Stop at the pickup zones of the stations. These are marked with blue lines. Use the brake (SPACE) to completely stop touching the zone.
+ When all passengers aboard, continue to the next station until you reach the central station.
+ Beware of your health and overweigth level in your car control panel. The more passengers you have, the less stable your bus is. It get's super drifty.
What about that sweet funky music?
I'm very passionate about music. Although this is only my second Ludum Dare, you could say it's already a tradition that I spend almost half of the time composing, arranging and recording a special song for the game. This time it's a weird funk song that adds instruments when your bus gets more and more crowded. It ends up fitting really nicely. I encourage you to try to hear the whole song in it's 4 stages without dying in the game. It's not easy.
Hear the song on Soundcloud
Thanks to my dad for recording the brass section of the song. He did an amazing job with it.
What about everything else?
The graphics are all done using nothing but the basic Unity's 3D shapes. Hence the cubic-look of the place.
Some modified sound effects, some custom car physics written using C# and ... That's pretty much it.
#### Known Issues
+ lightning Problems. (Fixed v1.1. Lightning system migth take some time to load properly)
+ You can win while dead. (Fixed v1.1)
+ Bus not stoping when picking up passengers (Fixed v1.1)
+ If the car flips upside down, your only options are quitting the game (with ESC) and open it again, or wait for the cars to kill you and restart with 'R'.
##### I'll stop the description here, otherwise it'll take you longer to read this than to complete the game.