Oh, I guess this game better suit theme "Controls are pain." Like really, even when the puzzles are obvious most of the time, it's almost impossible to proceed because of controls. Dragging forces are too much sensitive. I managed to finish it, but in some levels I was literally in physical pain :smile:
I agree with the above. I started off curious and liked the feel of it and then I spent 5 minutes trying to turn a ball to the right angle. Solid concept and once it has a touch more satisfaction about solving the problem then it has legs. I knew the solution for a looooooong time before I solved the problem, what should have been fun quickly became annoyance.
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