
EYAM
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
ABOUT
EYAM is a game about a small town of the same name.The town has been hit with THE PLAGUE and the people are suffering.
As the major of this town it is your job to keep the population alive.
Try and spread out the population, build and upgrade HOUSES to help grow your population but
keep in mind that the more people you have the higher the chances of infection.
GAMEPLAY
HOUSES are initially EMPTY, RESIDENTS migrate from ADJACENT houses (Not diagonally)
Build and upgrade HOUSES to create more space for your population to live.
GRAVE sites gather corpses from HOUSES automatically, this helps contain THE PLAGUE.
Because of their nature GRAVE sites cannot be demolished.
Initially each building type costs a fixed amount, each consecutive upgrade of the same type
will increase the specific capacity for that building but will also its cost.
WIN by getting your population cap as high as possible
LOSE by having nobody left.
PLANNED FEATURES
One of the initial mechanics that was also supposed to tie into this game was an UNREST mechanic.High UNREST would cause the population of the town to kick you out (and lose the game).
Demolishing buildings or not cleaning up the dead fast enough would increase unrest.
Additional building types: Church / Tavern / Crematorium
would have varying amounts of influence on this mechanic and others to create more varied gameplay.
I might still consider these for another POSTJAM release.
CONTRIBUTORS
Design: DonvermoProgramming: Donvermo
QA: Cr0VV
NOTE
Gameplay SPEED can be adjusted in the options menu (press escape)This game was originally planned as a desktop release but I decided to build it for web instead
to make it easier for everyone to enjoy it.
I did not create the 3D models or any of the AUDIO.
That super sexy developer art in the UI (which I never got to replace) is all by yours truly however ;)