Frank's escape

Frank's escape

This game is from ldjam.com, which is currently unavailable.
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overall: 3.05
fun: 2.90
innovation: 2.53
theme: 2.00
graphics: 3.85
humor: 3.00
mood: 2.90
For my second edition, my goal was to create my first game with Unreal Engine and Blender. And, in fact, my first 3D game. In the category Compo, I had to do everything by myself: the art and the programming.

I used Blueprint because otherwise it wouldn't have been possible to finish something in time. All the content has been made during the week-end except for the walking animation and the sky which are builtins from Unreal Engine.

This is a short escape game. There should be more items but time was too limited. Enjoy the art (I've slept only 3 hours during the week-end), and give me some feedback.

Controls:

- move: WASD / left joystick
- camera: mouse / arrows / right joystick
- interact: space bar / A on gamepad
- escape or tab to quit

There is no ending animation, so when you reach the helicopter you can stop playing.

NB: if you have never run a game made with UE you may need to install some dependencies: DirectX end-user package (https://www.microsoft.com/en-us/download/details.aspx?id=35) and Microsoft Visual C++ Redistributable (https://www.microsoft.com/en-us/download/details.aspx?id=53587).
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