Fungus Among Us

Fungus Among Us

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.32
fun: 3.21
innovation: 2.89
theme: 3.73
graphics: 3.82
audio: 3.37
humor: 2.71
mood: 2.96
_________________________________________

:mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom:
>Once upon a time, a mushroom hunter was trapped by his preys...

:mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom::mushroom:
_________________________________________

Foreword: We *strongly* recommend you to use :fox: Firefox :fox: to play the Web Player version.
(https://www.mozilla.org/fr/firefox/new/)

- [Debugged version] Web Player & standalone: https://lukuluk.itch.io/fungus-among-us
- [Original LD version] Standalone: https://www.dropbox.com/s/u0r90ifcttryr3h/FungusAmongUs_Build.zip?dl=0

_________________________________________

:mushroom:Controls:mushroom:
- WASD or Arrows: move
- Left click: hit
- Right click or space: dash

The character will hit in the direction of your mouse cursor.

_________________________________________

:mushroom:Your goal:mushroom:

You shall survive while getting as much spore as you can by defeating mushrooms, and use it to buy all the upgrades from the shop, all of that without dying!

Enjoy!

_________________________________________

:mushroom:Credits:mushroom:

A game made by a team of 6 people:
- 2D Art & Texturing --------------------------------------------- Loreleï Simon
- Animation --------------------------------------------------------- Jean Marie Vouillon
- Art Direction, 3D Modeling & Texturing ------------ Sylvain Ugo
- Dev & Game Design ------------------------------------------ Lukuluk
- Game Design & Balance ------------------------------------ Leo Noel
- Sound Design and Music --------------------------------- Aurélien Montero

_________________________________________
:mushroom:Debugged version improvements:mushroom:

- [Corrected] Framerate drops down when there is too many mushrooms in the game scene
- [Corrected] When you have full life, heal ressources give you spores but it should not
- [Corrected] When a mushroom dies while preparing fusion, his coworkers get stuck
- [Corrected] Last level mushroom fuse with level 2 mushrooms
- [Corrected] Sometimes, player character doesn't stop moving when you release movement inputs
- [Corrected] Music doesn't loop on itself
Found a bug?
Tell us on Discord