Get Your Sheep Together

Get Your Sheep Together

This game is from ldjam.com, which is currently unavailable.
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overall: 3.61
fun: 3.67
innovation: 3.72
theme: 3.83
graphics: 4.00
humor: 3.25
mood: 2.86
This is it. My first Ludum Dare Game. Mixed feelings.

About the game

You play as a (stylish) shepherd who tries to get his sheep to the endzone of the levels. For each level you get a score depending on your time and the number of sheep brought to the endzone.

Bringing back sheep to the endzone causes them to spawn on the next level. So in each stage there will be more and more sheep making it harder to get them to the endzone.

You can stack up to 6 sheep. But each sheep makes you heavier making jumps (or movement) nearly impossible.

Call sheep to let them go to your position. If you're to far ahead, they won't follow you.

If you're falling down a gap, you'll respawn at the start of the level. You only lose some time. However if one sheep falls down it is lost. It gets only back if you reset the complete level.

My total score was 73.170 points. _Can you beat it?_

Controls

KeyAction
Arrow KeysWalking
XJump
X in AirDoubleJump
Hold CPick Up Sheep
Release CThrow Sheep
VCall Sheep
RReset Level

Known Bugs

It might happen that sheep will stuck on the ceiling

If somethings like that happen, simply press R to reset the level. Sorry for any inconveniences.

Requirements

The game was made in Java with the LibGDX framework.
You will need the Java Runtime Environment (JRE) 1.6 or later to play this game.
You can download it from the official java website.

Things that went wrong

1. Time management was harsh. I did not provide any code templates for LibGDX (except rudimental collision detection), so I had to implement everything from skratch

2. Graphics took way to long. Next time I have to develop a more simplisitc style for easier and faster drawing progress

3. If I had had more time, I would have included audio. Sadly no baa sound... no chilly music...

Screenshots

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