*Legend says there is a never ending tower somewhere. A young witch enters the tower to reveal its secrets. Desperately trying to find out who might be the DJ of this RAVE. A journey awaits.*
--- IMPORTANT - This game is unfinished. But it can be played. Some important features, however, are missing (see Missing Features)
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Gameplay
Defeat the monsters in this grid-based action rpg to proceed to the next level. Be aware that the tower is cursed! After every level your stats will be reduced by 10% making it harder to proceed.
--- If you experience any bugs in the web version use the download version of the game please.
The download version requires Java version 1.8.
*Download the file from the itch.io Page linked below!*
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Controls
Recommended for Web-Version
Keys
Action
WASD
Move Witch in Grid
J
Attack 1
K
Attack 2
Alternatively
Keys
Action
Arrow
Move Witch in Grid
X
Attack 1
C
Attack 2
Missing Features
*All listed features have been scrapped either because of time constraints or bugs.*
- After every level, the player must choose one of two offered skills, that will be used. The new skill overrides one of the existing ones. *(This would have been the implementation of this LDs Theme: You have to sacrefice one of your skills in every level)*
- Skills have additional modifiers for the player stats. For example: A Bullet skill might add additional 10 points on attack, but decreases speed by 10. Another Bullet skill would have other modifiers
- Skills have cooldown. Instead of spammable skills, each skill has a cooldown that would trottle the usage depending on the skill and the player speed. The cooldown is indicated with the bar beneath the health bar
- More skills. A lot of patterns have been implemented. But they all share a similar bug preventing them to be in the final game
- Head Nodding. As there are no animations, since all sprites have static images depending on their state, characters should nod their head depending on the beat of the song
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