Very fitting with the theme and well made but it breathes stress XD. Should make an option to overlay nice music for a minute, like spa stuff is all you can hear, hahaha. Nice Job, I will never work in an office, adieu.
This a great idea, but I think something got goofed up for me. I kept getting the same call from different people asking about the call center survey over and over there was nothing else and eventually I gave up. Again, though I love the premise and think this kind of thing is great, really innovative. I just really wish I could have gotten different calls because everything was really funny. Perhaps what this game does best is atmosphere. There are so many extra touches here to really put it over. The messages from your boss, the posters. It all manages to fill me with an astonishing level of anxiety and it is just a game.
Oh man, this was hilarious. I found it to be half curiosity of what exchange I would have next and half anxiety over all the people waiting on hold, ringing off the hook, haha. Some of the lines were very funny. Great job!
Very interesting experience overall. The aesthetic really makes you feel like a call worker, and the silly people voices make it feel a bit surreal and are a nice touch. A lot of the conversations are genuinely interesting, with some really throwing me off guard. I think I got caught in a similar loop to dcolgan though, receiving infinite calls about playing the game. Was starting to get creepy until I realized it was probably a bug. Glad to have played it though.
really fun and innovative!! I enjoyed all the dialogue! I'm not sure if there is an ending, but it was a good experience even without that! At first I tried to just get through the call as quickly as possible, but then I got very poor ratings. ): I started getting duplicate calls too, so that's when I quit. I'm glad I can afford to quit that job!
Took me a bit to get the hang of it but nice mix between 2d and 3d, I like games where its kind of game within a game. Maybe have more options for call responses? for many calls I only had one option.
Absolutely loved this! Well done, great voice acting too, pretty hilarious! Just a little tip (assuming this was unity), I noticed you hid hid the mouse but I can still move the mouse out of the game - I have multiple monitors. I would suggest using Cursor.lockState to lock it into the middle.
Great game, really annoying phone calls and the beeps and annoying callers really stuck to the theme
Loved the rating system on the computer, that was incredibly innovative!
One thing I would add would be different shifts with the lines going back to blank again? It got way too much in the end (probably your intention) and I just had to quit :sob:
Cheers though, a very funny unique experience :smile:
Yup, made it through the day :) Great idea for the LD! I first thought I have to hurry to answer each line but then realized I was wrong. Maybe add a penalty for full lines somehow?
Really cool game! There were some really funny dialogues, and I loved the details like the motivational posters and the mug. I think I got through the day, in the end I walked out and it just turned black, but there was no on screen message, and my last call was still going on. Also, getting the same calls multiple times, sometimes back to back, did break the immersion a bit, but is understandable for a Ludum Dare game. One suggestion that I would have, is that it should actually be somewhat possible to reduce the number of callers waiting in queue, and getting worse scores for the longer they have to wait to get through.
But overall, I really enjoyed playing this, the graphics and audio are well done and trying to help someone make Napalm was quite and interesting experience... Great work!
@navot You helped them make napalm? we will have to bring this to the attention of management! Thanks for playing! Yeah, we ran out of time to write more dialogue! :( I'm glad you like the little details!
Please don't take this up with management, I'm already on my second strike after lying about getting in at 8 am, and I have to feed a family, you know? ;)
Really think this is a great idea! Nice job! You have made some really clever and funny conversations. The graphics are also pretty nice. I would like to see even more variations of calls. Sometimes I get the same call as before (sometimes even twice in a row), which is not that great. I also think that a UI would be handy. You succeeded with the most important task of the jam, to design wise make an interesting game / prototype.
This was an experience! in terms of a fun game I'd play again, probably not! but that was your intention! To convey the feeling and mood of a call centre! good humour in the conversations, and I enjoyed the detail of the reviews coming up on the screen, and the motivational pictures on the wall.
It's a fun game! I found it funny and engaging. I think the only thing I disliked was the amount of motion blur, it was way too much for my taste to be honest. Overall, I really liked it
ahh so stressfull... love it! If you had a final review thingy with the total score/ customer satisfaction it would wrap the game up pretty good. great job!!
Our team does a weekly indie gamedev podcast called Nice Games Club, and we just did a Let's Play episode where we played thirty-six (!!) Ludum Dare 40 games, including yours (which we couldn't get enough of)!
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Phone calls are annoying just like in the real life.
where its kind of game within a game. Maybe have more options for call responses? for many
calls I only had one option.
Loved the rating system on the computer, that was incredibly innovative!
One thing I would add would be different shifts with the lines going back to blank again?
It got way too much in the end (probably your intention) and I just had to quit :sob:
Cheers though, a very funny unique experience :smile:
@PonchoGuy That's actually great! Thanks for playing!
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- "My pc won't start"
- "Press the power button"
- "Oh, thanks"
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- "They help to find myself"
All in all great idea!
But overall, I really enjoyed playing this, the graphics and audio are well done and trying to help someone make Napalm was quite and interesting experience... Great work!
Thanks for playing! Yeah, we ran out of time to write more dialogue! :( I'm glad you like the little details!
Yeah, @mambojambo we ran out of time to write more dialogue. Surprisingly what is there took a solid 12 hours >.>
Keep up the good work.
Check it out here!