
Knockback
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
A chaotic game about knocking all your enemies out of bounds.
You have 3 minutes to try to get your damage percentage (in the bottom-right) as high as physically possible. Get hurt to make the damage percentage go up -- but be warned that higher damage means you take more and more knockback from being hit by enemy shots! Knock a player out of bounds and you steal their damage percentage, adding it to your own total. Get knocked out of bounds and go back to zero. At the end of 3 minutes, the person with the highest damage percentage wins.
I didn't get the chance to put much work into this game as I would have liked; my dad had to be rushed into the emergency room overnight on day 1 of the dare (he's fine now). I effectively lost about 2 days' worth of time that I wanted to spend working on this, which means that the art and UI needs work -- but the core game loop itself is there, and I have fun playing it! I hope you guys do, too.
You have 3 minutes to try to get your damage percentage (in the bottom-right) as high as physically possible. Get hurt to make the damage percentage go up -- but be warned that higher damage means you take more and more knockback from being hit by enemy shots! Knock a player out of bounds and you steal their damage percentage, adding it to your own total. Get knocked out of bounds and go back to zero. At the end of 3 minutes, the person with the highest damage percentage wins.
I didn't get the chance to put much work into this game as I would have liked; my dad had to be rushed into the emergency room overnight on day 1 of the dare (he's fine now). I effectively lost about 2 days' worth of time that I wanted to spend working on this, which means that the art and UI needs work -- but the core game loop itself is there, and I have fun playing it! I hope you guys do, too.