
Lantern
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You walk in the shoes… err.. in the bare feet of a child, wandering through Boogeyland, where nightmares chase and hunt you, until your heart can’t take any more.
Your only allies are your lantern and faint fireflies, scattered around the eerie wasteland, to bring you some rest to your soul.
Run child, run! Until the endless run is over...
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Lantern is an endless dodge game, where you can use WASD keys to move in the cave, Left SHIFT to RUN, U and I to shrink and enlarge lantern radius.
Keep the Monsters outside your lantern radius to preserve your heart rate.
Follow the compass to find and collect fireflies to lower your heart rate.
The game is localized in:
- English
- German
- Hebrew
- Italian
- Russian
- Slovak
- Spanish
(There has been some confusion about the integration of the theme into the game, and I will explain some different ways the game fits the theme: 1. The more light you have, the more likely you are to be chased by monsters. 2. The more your heart rate goes up, the lower health you have. 3. The more fear you as a player have, the more likely you are to make a mistake. Thank you all for the support!)
Your only allies are your lantern and faint fireflies, scattered around the eerie wasteland, to bring you some rest to your soul.
Run child, run! Until the endless run is over...
---
Lantern is an endless dodge game, where you can use WASD keys to move in the cave, Left SHIFT to RUN, U and I to shrink and enlarge lantern radius.
Keep the Monsters outside your lantern radius to preserve your heart rate.
Follow the compass to find and collect fireflies to lower your heart rate.
The game is localized in:
- English
- German
- Hebrew
- Italian
- Russian
- Slovak
- Spanish
(There has been some confusion about the integration of the theme into the game, and I will explain some different ways the game fits the theme: 1. The more light you have, the more likely you are to be chased by monsters. 2. The more your heart rate goes up, the lower health you have. 3. The more fear you as a player have, the more likely you are to make a mistake. Thank you all for the support!)