I WANT to love this. It's got everything I want, namely retro CGA graphics, but it's just way too hard for me. I had fun crashing the ship for a bit, but then I had to walk away... Any way to reduce the difficulty for casual gamers like me?
Game is great. Tiny, but great. Love the color choices and the smoothness. Excellent fun!
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6 Dec 2017, 05:02
I totally suck at it! But I enjoyed it none the less! I cracked up a lot at the various ways in which I wildly spun to my death lol Good job and nice 8-bit glissando lol
oh congratulation! Nice art! Can I follow it also on indiexpo? Do you have also a page there? This looks great! Good luck!! I will hope to make a video about it!
Wow. this brough me back to sticking a floppy in an old PC type games...love it. Didn't quite get what all I was suppose to do, but had fun flying around!
Lol annoying I found an edge case bug, and without a restart or menu button the delivery guy rots away on the surface of the moon for eternity:
(I only discovered the down to restart after reloading the game, perhaps that bit should be on the screen, even if subtley.)
Lovely polish on a simple game, somehow the controls are a bit unintuitive... I've tried playing in different ways, crossing my arms, etc, but it just isn't quite "intuitive". Also I kept thinking I was supposed to pick up the miners or something and kept trying to land with them and nothing happens.
I think the way the game controls need to be more intuitive - like the controls shouldn't be "fire this thruster" but "if I want to go this way I'll press this", if you know what I mean. It can be tweaked to be more enjoyable to play rather than like learning an alien instinct.
A nice little lander game - not exactly sure how it follows the theme though. Picking up the payload didn't seem to change my control or difficulty. Either way it was super difficult to control, though that's probably the point.
Really nice use of the CGA colour pallete and those are some super cute tiny pixels. Excellent polish on the front end too. Top notch presentation.
I also had the same bug that @tuism had, where I couldn't move/die. I think I flailed around on the keyboard until I accidentally found the restart key though.
I didn't see any alien blob monsters... false advertising! As far as I could tell, you didn't have a win condition? That would have been cool :)
Comments22
A little bit really hard but anynway, awaesome ! :)
Otherwise, good entry =)
I love those control mechanics where playing becomes a challenge!!
(I only discovered the down to restart after reloading the game, perhaps that bit should be on the screen, even if subtley.)
Lovely polish on a simple game, somehow the controls are a bit unintuitive... I've tried playing in different ways, crossing my arms, etc, but it just isn't quite "intuitive". Also I kept thinking I was supposed to pick up the miners or something and kept trying to land with them and nothing happens.
I think the way the game controls need to be more intuitive - like the controls shouldn't be "fire this thruster" but "if I want to go this way I'll press this", if you know what I mean. It can be tweaked to be more enjoyable to play rather than like learning an alien instinct.
Really nice use of the CGA colour pallete and those are some super cute tiny pixels. Excellent polish on the front end too. Top notch presentation.
I also had the same bug that @tuism had, where I couldn't move/die. I think I flailed around on the keyboard until I accidentally found the restart key though.
I didn't see any alien blob monsters... false advertising! As far as I could tell, you didn't have a win condition? That would have been cool :)
Nice entry overall.