
Ludum Dare #40compo
Plunder!

Known Issues
• Enemy ships don't flash on hit in HTML5 (technique I was using doesn't seem to work when exported)• Clicking the LMB doesn't reset the fire delay correctly. Keep LMB held down.
Objective
Plunder as much gold as you can in 60 seconds by blowing up ships, collecting gold, and then returning to port. The more gold you collect, the heavier and slower you will become...If an enemy ship touches you it's game over.
Controls
WASD to move, mouse to aim and LMB to shoot (keep LMB held down - there seems to bug with fire speed if you click each time).
Comments4

Jeppe6 Dec 2017, 07:46
Cool game with some room for polish. Really nice graphics including the UI elements. Had some problems with the shooting mechanic and noticed the information about holding it down only after a couple of runs. Overall enjoyed my time with the game.
maysick7 Dec 2017, 05:00
Everything about this is very cute. The game is surprisingly captivating for such a simple concept. Really enjoyed playing this one... could see myself wasting hours on a mobile version of this with a couple more features.

paulhocker10 Dec 2017, 00:55
really great idea but it was way too hard - more ships kept coming and i could only shoot like every 15-20 seconds - made it frustrating - i did like the idea and the graphics were very good



Also, +1 for using GameMaker. :)