These ancient temples huh? Always full of traps it makes you wonder how anyone actually ever *used* them.
They make for great places to find treasure though, especially treasure of the bready and curranty variety.
That's right. Teacakes are whats hot, even after a thousand years. The gold dust of English tradition. Join Kingdom Brunel in his latest bid to impress the unimpressible Queen Victoria buy gathering up as many valuable teacakes as his chimney hat will hold.
Mission
Collect as many teacakes as possible and escape the temple! The ceiling is made from concentrated BAD TIMES so don't go touching that. Also falling into the bottomless mists isn't advised.
Controls
MOUSE to aim
LEFT MOUSE BUTTON to pick up teacakes (you've got to look at the teacake and get the cursor on it to pick it up)
That was awesome! I got 46 points. When a game has funny dialogue, that's always bonus points from me. The character movement was also very fun, and this game definitely seems like it would be good to speed run. It was a smart addition to remind the player about the jet-pack on death, because I didn't know I had one in my first play through, and after learning the new mechanic, the game became a lot more fun :)
Seemed nicely put together.....need to know if you have a jetpack from the start cause the jump needs tweaking. Audio was very distorted too....not sure if it was the web player though. All in all, Good JOB!
Pretty cool game, not quite sure what it has to do with the theme tho, the audio gave me a good laugh and i kept playing untill I finished which is a good sign. It was pretty frustrating that you could not really see if you were going to hit your head on the ceiling. Keep it up man!
Sensitivity of controls was pretty touchy, but I really liked the sound design. It was a little difficult to see, and the motion was a bit floaty, at least for me. Good show though :)
@laytanl Thanks for playing! Re the theme; I was thinking of the classic Indiana Jones traps; i.e. running out of space as the ceiling comes down or the walls come closer in....etc
Jumping is a little weird (didn't realize it was a jetpack?) and you seem to get caught on walls. It's a little hard to see the ceiling and to judge the distance where you'll bump your head. Had fun finishing the level though.
Cool idea! I liked the minecraft style graphics, and the little audio voiceovers were funny. I would have liked to not have to click to pickup the cakes. I feel like if the game is based on time, I was wasting time trying to click things. I would have wanted to just run over them to collect them.
That was fun! Wish there were more levels. The mouse sensitivity was a bit hard to work with, though :sweat_smile: Got 96£ after some runs, did I get them all? :thinking:
Had a real good time with this game. The shaking effect felt a little wierd at first as it was shaking all the time as oppose to gradually becoming shaken from still. It wasn't 100% obvious that the ceiling was collapsing. Either way i had plenty of time to collect the teacakes which is nice. Level design is cool too.
Looking forward to getting stuck into LD42. Although, I'm still having fun cracking on with my LD41 game haha.
Come follow its development over at @Hi_ImTemmy on Twitter and let's talk gamedev awesomeness.