Presents

by gilborn
Overall★★★★★★★★★★3.48
Fun★★★★★★★★★★3.54
Innovation★★★★★★★★★★2.89
Theme★★★★★★★★★★3.71
Graphics★★★★★★★★★★4.00
Audio★★★★★★★★★★3.98
Humor★★★★★★★★★★3.57
Mood★★★★★★★★★★3.69
Common FPS controls.
Try to open as much presents as possible. But watch your head, they are coming from above...

Engine: Unity3D

Sound FX: Bfxr

Music: MuseScore

screenshot

Comments20

Tezza48
Tezza484 Dec 2017, 02:57
Noo, Come Back!

I was gonna make a sarcastic comment about not putting invisible walls in.

I like you, you're my kinda person.
6smith
6smith4 Dec 2017, 21:04
pretty amusing game! i love the surreal voice that keeps yelling into my ear
Mazzletov
Mazzletov4 Dec 2017, 21:08
I really dig the graphics!
Prostone
Prostone4 Dec 2017, 21:08
Great christmas-y mood and I really like the lowpoly models. It gets boring quickly, but thats not a problem with a game that puts you in a mood fast like this. Put your Santa hats on, everyone!
mrthee
mrthee4 Dec 2017, 21:09
Just in time for the holidays! :D I the sound of getting hit by a present is nice and "thunkey" :P
Also i'm not sure how i pulled it off, but on my second playthrough my player character fell over with no game-over indicator. I couldn't move, but i could still open presents :P
JohnnyO4 Dec 2017, 21:11
there are quite some parallels between our games ^^ Sometimes the present wouldn't open when I clicked on it, could it be that you put that in the fixed update method?
Belea
Belea4 Dec 2017, 22:18
The graphics are really cute. I like them (specially the presents). I love them. Also the music/voice combination works great together
Netherlab
Netherlab5 Dec 2017, 00:41
This was brilliant! Beautiful use of graphics, colours, music. Props for combining the given theme with the theme we are in IRL! "Third world exploiter", that cracked me up good xD. Having trouble hearing the other ones, guess my recommendation is simple. Volume bars :D
Tiberiusuciu
Tiberiusuciu5 Dec 2017, 05:50
The perspective is damn good, it's very smooth and it moves so easily. Great job on that.

I enjoyed playing it. I found it so stressful at certain points, because you need to look up but you also need to open presents at the same time. Good usage of the theme.

One recommendation is to add some sort of shadows on the ground to see where the presents would land. But at the same time, I think that might make the game too easy at that point.

Altogether, Great job!
Artur Hawkwing
Artur Hawkwing7 Dec 2017, 07:55
This is a great and creative game! I found it was strong in all points, all I can say is I would have loved for the speech to be louder, and to have some crosshairs to tell more easily where I am clicking.
Wheffle
Wheffle7 Dec 2017, 19:42
I thought I has exploiting when I decided to climb the presents to get out. Lo and behold, that was the secret objective! That was pretty awesome. The music was a really great original track that you managed to make sound very christmasy, pretty impressive. My only gripe would be that the collisions were a little wonky, but overall it was an original idea and it made me laugh a lot. Nice work!
blobo
blobo8 Dec 2017, 21:35
Wonderfully done! great use of the theme too! there were quite a few surprising details that tied it all together.
mess110
mess1109 Dec 2017, 16:51
Interesting idea with nice graphics. I stayed in a corner and didn't get hit for way too long, just opening the presents close to me.
jk5000
jk50009 Dec 2017, 19:57
A simple idea, and fun game to play. The music is a bit too loud to hear all the things the speaker said. But overall a fun/interesting game.
Logan
Logan10 Dec 2017, 00:50
Pretty straightforward.
I found it kinda difficult to balance trying to get to and open presents and staring up at the sky to avoid being hit. When the gifts really started pouring down, I opted for more of a "keep running and open whatever's in my way" strategy, hoping I just wouldn't get hit. Still, it's eerily beautiful to stare up into the falling snow and see all those wonderful, deadly presents trailing up into the sky.

And I enjoyed the weird, capitalistic announcer voices, heh.
RockhopperGames
RockhopperGames10 Dec 2017, 10:51
A simple, but well executed little game. I appreciate the simplicity, so I wouldn't ask you to add anything there, but for some reason the mouse sensitivity was unreasonably high for me? I don't see anyone else complaining about it, so maybe it was just a problem on my end? It definitely made the game more hectic though!
Sebastian-M
Sebastian-M10 Dec 2017, 12:47
Really funny game, it's simple but you can get entertain for some time. Some smoothing to the camera migth have been good, it made me a little dizzy with the sudden camera movement. The art style is really cool and the music goes well wit it too.

Overall, pretty good frestive entry :D
conk
conk17 Dec 2017, 13:08
Not sure if it was just me, but the mouse sensitivity was quite extreme which made playing rather tedious and made me feel a little ill, but not a big deal. I think there needs to be a penalty with leaving a lot of presents on the floor (maybe they explode or something) as I just ran around the outside and managed to get well into the 100s before getting bored. I guess the constant sound of presents colliding is enough of a reason to try and get rid of them all :stuck_out_tongue:

Loved the christmas themed graphics and audio, very festive! Great job :grinning:
lythom17 Dec 2017, 17:42
:thumbsup: What I liked:
✱ Visuals and audio are really neat
✱ Christmas spirit ;)

:muscle: What imo could be improved:
✱ It's not clear how close you need to be to be able to open a present, a "currently openable" indicator would prevent the borring behaviour of mass clicking until the present opens.
✱ Rules are too simple and not innovative enough to be interesting very long, you could spice it up!
✱ Use of Unity default font for texts in pretty sad, there are christmas fonts out htere that will get the job done.

:sparkles: Overall
✱ Simple yet enjoyable short experience. Thanks for the game!
Mars
Mars19 Dec 2017, 12:20
Love the graphics, and the sound effects are great as well. The Christmas mood in this game is palpable. The mouse sensitivty was a bit overtuned though. I usually prefer a pretty slow mouse, but even with my mouse on its lowest DPI settings I felt like the camera movement was way too quick.

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