
Sanguinite
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
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Levels are procedurally generated, making each playthrough a little different.
Story and controls are provided to you in-game.
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- Bfxr (sound effects)
- Bosca Ceoil (music)
- Audacity (sound + music editing)
- Gimp (art and stuff)
All assets are original, as per compo rules.
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- v1.0.1 Fixed several issues with the HTML5 port and released the web version, fixed a small terrain collision bug.
- v1.0.2 Fixed a bug in item-spawning code that would cause items to not be randomized correctly under certain circumstances (happened especially often in the HTML5 version).
Gameplay in the latest version is almost identical to the original submission, just with a few bug fixes (mostly ones that were made apparent during HTML5 porting). If you'd like to try the original submission instead, you can download it here (windows executable).
If you're on a 4K monitor, it's best to play with the windows executable which can scale up (no fullscreen is available for the HTML5 version due to complications).
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Description
Santuinite is a 2D action/exploration game that combines elements of Lunar Lander and Metroid. You must explore each level to find all the sanguinite while retrieving salvage along the way to upgrade your drone. Each item must be lifted back to the dropship, weighing down your drone while you hold it. The more you choose to take from the level, the more numerous and hostile the enemies become.Levels are procedurally generated, making each playthrough a little different.
Story and controls are provided to you in-game.
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Tools Used
- Game Maker: Studio 1.4- Bfxr (sound effects)
- Bosca Ceoil (music)
- Audacity (sound + music editing)
- Gimp (art and stuff)
All assets are original, as per compo rules.
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Development Progression / Showcase Video
https://youtu.be/ZpMRgW0NaiA*
About Me
This is my 3rd Ludum Dare, and my 2nd Compo entry. Looking forward to the next one!*
Version Information
- v1.0.0 Initial submission (Windows only).- v1.0.1 Fixed several issues with the HTML5 port and released the web version, fixed a small terrain collision bug.
- v1.0.2 Fixed a bug in item-spawning code that would cause items to not be randomized correctly under certain circumstances (happened especially often in the HTML5 version).
Gameplay in the latest version is almost identical to the original submission, just with a few bug fixes (mostly ones that were made apparent during HTML5 porting). If you'd like to try the original submission instead, you can download it here (windows executable).
If you're on a 4K monitor, it's best to play with the windows executable which can scale up (no fullscreen is available for the HTML5 version due to complications).
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