Soul Matter

by nehvis
co-authored: @draquise
Overall★★★★★★★★★★3.55
Fun★★★★★★★★★★3.31
Innovation★★★★★★★★★★2.77
Theme★★★★★★★★★★3.38
Graphics★★★★★★★★★★3.55
Audio★★★★★★★★★★3.69
Humor★★★★★★★★★★2.36
Mood★★★★★★★★★★3.76
Soul Matter is an 8-bit action-rpg and was developed within 72 hours during Ludum Dare 40 by Nehvis (Programming & Art) and Draquise (Music & Art). In Soul Matter every choice matters and influences the outcome of the game.

Controls keyboard:

- WASD - Walk
- Space - Interact
- Enter - Attack
- Shift - Sprint
- Left/Right - Toggle inventory

Controls gamepad:

- Left stick - Walk
- A - Interact
- X - Attack
- B - Sprint
- RB/LB - Toggle inventory

Comments23

BenBurgh
BenBurgh5 Dec 2017, 01:53
Love the idea, brings back Undertale vibes!
gilborn5 Dec 2017, 17:22
Wow, really good, seems very polished, nice grapics, super sound design.
Great entry!
jushiip
jushiip5 Dec 2017, 17:27
Played two times. First I tried by killing (almost) everyone, and couldn't beat the boss. Is there a way to beat him?

On second playthrough I went as pacifist and was actually able to finish the game. :grin:

I really liked the BGM and and the overall mood. Only negative thing that comes to my mind is that the trees threw me off, I wasn't sure what trees I can hit with a sword and what not. (probably cos it was the same sprite, I think)
Romana Kapustova5 Dec 2017, 17:41
I'm still a little bit confused about the "boss fight" - did it on third try, because I had no idea what to do and I'm still unsure about why it worked. But at the beginning, the atmosphere was really good. I liked the long bridges (even before realizing I can use shift!), islands, darkness around... Maybe I was a little too exited when I got the quest - considering I didn't manage to finish it... is there only one way to "finish" it or did I miss something?
jynspielt
jynspielt5 Dec 2017, 21:58
Love the Soundtrack!
Nehvisauthor5 Dec 2017, 23:11
Thank you very much for the positive feedback! For those of you wondering about the boss: His HP are higher the more karma (the pink stuff) you have collected. Should have added some indicator I guess
Athoka5 Dec 2017, 23:43
I love the idea and the game! The boss fight was hard (i didn't win, but i keep trying). Good joob!
Lukuluk6 Dec 2017, 00:38
Really nice game! The soundtracks helped a lot to be immersed.
The end boss was hard to understand, so thank you for the check point! :)
Druvsaft
Druvsaft6 Dec 2017, 11:47
Hey, I really liked the atmosphere! Almost a bit creepy! Thanks!
TomBishopSPG
TomBishopSPG6 Dec 2017, 12:14
I enjoyed it. The "failed interaction" animation is way too long. Speed that up and also make it so that I could keep walking while it's showing me I failed would have been nice.
kothead
kothead6 Dec 2017, 12:54
I agree with @tombishopspg on "failed interaction". Searching for ingridients was a little too long because of that. Anyway, it is a really great sumbission. I liked it a lot!
HolyBlackCat
HolyBlackCat6 Dec 2017, 14:18
Nice, an interesting game for sure. Killed everyone and finished it. >:3

I missed a damage sound for the boss, it wasn't clear that I could actually damage him.
Iluvatar
Iluvatar6 Dec 2017, 14:25
Great music, awesome graphics and gameplay. I had a lot of fun. So far, one of the best entries I have tried :)
sorlok
sorlok6 Dec 2017, 14:25
Fun and interesting. I liked the idea of "multiple paths", but I couldn't figure out how to use the axe correctly (and I never did figure out how to unlock the secret chest at the beginning). Generally controls well, and I liked the zoom out effect on the bridges a lot. Enemy attack animations would have helped make it clear when the player was actually in danger. Great job!
ExNihilo
ExNihilo6 Dec 2017, 14:33
You did a good job at managing to guide the player without any explicit pointers until the very last NPC, while of course leaving the easy way out of killing everything in sight. The atmoshpere of the game does actually draw you in a bit, too.
hatchet
hatchet7 Dec 2017, 20:42
Great work on the graphics and gameplay. I would perhaps only make the grass tiles less repetitive, and the interaction animation skippable (for example, when you try to move again, that it stops). I killed everything on my way to the boss :D because I wasn't sure if I can interact with them or not. I felt a little bad :D Great entry, overall!
Sanpinchá9 Dec 2017, 00:24
Interesting concept! I liked the style and loved the music. At first was hard to fight the boss, but it was fun!
silkworm_sweatshop
silkworm_sweatshop9 Dec 2017, 05:01
Cool little adventure! I actually did 3 runs to check the differences and I kinda wish there was a bit more to it. Still, I do like that there are more than one solution to things. Graphics work well and that music had a nice little bassline going on.
lukbebalduke
lukbebalduke9 Dec 2017, 18:03
It is a nice adventure, gameplay feels good and the setting was immersive. Great job!
CaylebLucas12 Dec 2017, 12:12
Really nice game, Love the visual style :)

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