Stand your ground

Stand your ground

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.54
fun: 2.36
innovation: 2.77
theme: 2.72
graphics: 2.14
audio: 2.65
humor: 1.76
mood: 2.09
An unorthodox tower defense game, made with Three.js and Cannon.js

screenshot.png

Prevent enemy to cross your line



Water put up Fire

Grass absorbs Water

Fire burns Grass

air destroy fire

fire destroy air

When air is destroyed enemy spawn faster

Commands :


Arrows : Orient canon

Space : Shoot

W : Change elemental type

Cheat code :


If you rather play an incremental game :
You can activate Immortal Mode by pressing I

Hints (Only given for last week of Ludum Dare play) :

This game was designed to be solved using a systemic approach.
(The Tetris like control won't allow you to shoot your way through, you'll have to manage the situation by taking advantage of your enemy interactions and bullet persistence)

-You control the pace of the game by shooting more or less

-Enemies will bounce on you unless they have been put off their trajectory by a previous collision

-Use the interactions between the enemy so you don't have to shoot a lot

-Anticipate your moves but delay them

-Make each of your shot count

-Surround yourself with bullets so that they become helpful to stop the enemies.

-Don't restart too quickly or you'll activate tilt mode :)

About

I used 5 royalty free textures. Everything else music, 3d art and code was created during this week-end.

If you enjoyed my game, you will probably enjoy my last project :
Linn Photobooth available on github : https://github.com/GistNoesis/Linn-Photobooth!
Found a bug?
Tell us on Discord