Come to try our WONDERFUL game! It is so GREAT and CHEAP! Don't be afraid and try it out!
- The concept is to caricature the bad behaviour of video game editors about casualisation and monetization. 99% Home made assets!
- This is our first Ludum Dare, and we are pretty glad about the result. The team was created specifically for this event and we didn't know at all how it would work out. But this Ludum Dare was an amazing experience and here it is! Have fun on it =)
Tools : - Unity 2017 - 3D Max - Substance painter - Photoshop - Ableton Live
@Akryllax@djeycreations it's, in deed, a problem with the transition ZQSD -> WASD, I recommand you to play with the arrow keys. We apologize for the inconvenience.
@djeycreations I just bugged out in a collision with a wall (stuck), tried to unlock my char by jumping and moving, suddenly I got kicked out of existance.
A plane collider on top of the room should fix it.
My god, that tutorial got me on my nerves, hahaha! Kove this kind of parody, done smartly and with humor (and lots of patience!). Visually simple yet working perfectly for the mood. Congrats on delivering this, specially impressive as a 1st LD.
The Tutorial was for me the most fun in this game. But the shooter also felt good. Props to your humor. Audio was also really well. So i guess the more tutorial the worse it is is not correct for your game :-) great inspiration for future tutorials i'll have to do
The freakin' tutorial got me. Very well executed, with a Stanley Parable of sorts way of handling things. While a bit too slow (albeit on purpose), it was still fun to see some interactivity added to dreaded FPS tutorials.
But the second half, oh boy...
That's one way to do guerrilla marketing, I guess. Very funny and clever, with the whole thing being actually quite well looking for a 3D gamejam entry. Marvelous.
I did have a major problem though. At least in the WebGL build (which most people will end up playing, I bet), the camera was a total mess. When trying to aim to any direction, most of the time it would go back to a previous position, making it very hard to actually finish the tutorial, and even worse to fight the enemies.
Regardless, great job with this entry. In behalf of my team, we're looking forward to see your future projects. Cheers! :whale:
I know from the feedback of other people that you guys must have put a lot of effort into it, but I really could not bring myself to play this. Please give us an option to skip dialogue after it has finished writing, I really can't stand having to stare in the void for 2-3 seconds at the end of every sentence, even more when it is as short as "Ah..." :/ If you give this option I may come back later and mark it, but reading in slo-mo really gets on my nerves.
Nice game, I was able to double jump and skip to the joystick machine to go to the bot fight (after I picked up the gun - wonder what would happen if I did that without the gun)! The mechanics worked pretty well and the content was funny. Thanks!
Really enjoyable game guys, great humour - loved the interactivty of the narrator if you tried to not follow instructions. Nice quick gameplay, good fun!
Pretty interesting. The first part was abit slow, but humorous. In the arena part however, there is a bug that when you jump on one of the flat boxes you cant move anymore. That is rather annoying. Otherwise, well done.
Also... I fell out of the world...