Witches' Brew

by likirus
Overall★★★★★★★★★★3.26
Fun★★★★★★★★★★3.20
Innovation★★★★★★★★★★3.34
Theme★★★★★★★★★★3.16
Graphics★★★★★★★★★★3.34
Audio★★★★★★★★★★2.42
Humor★★★★★★★★★★2.47
Mood★★★★★★★★★★2.97
logoimg.png

Welcome to Witches' Brew!


Follow the potion recipes and create mystical potions! Unfortunately your Witches Cat has decided to take a nap ontop of your chimney and cut off the gas ventilation so the toxic gases accumulate and may kill you if you cannot complete the potion quickly enough...

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Engine

The game has been made in C++/OpenGL/OpenAL using my own engine and libs. Due to their messy state I am not releasing the source code at the moment, which means I can only enter the Jam. However, everything except the final release build has been done in the 48 hour compo time and every graphic/sound effect has been created during that time.

Tools

- Visual Studio
- Photoshop
- Audacity

I am fairly happy with how the game turned out. Obviously there are still a ton of improvements that could be made, but I feel the game is in a playable -though short- and polished state.

Controls

Read the recipe and drag&drop the ingredients into the cauldron. Keep the cauldron temperature in the optimal green range by dragging logs onto the fire. The gases accumulate a lot quicker once the temperature gets out of the range so once the thermometer turns red, make sure to put more logs onto the fire quickly.

screenshot

Comments16

nate_wec
nate_wec6 Dec 2017, 09:07
Cool little game, though I couldn't figure out how to keep the toxic gases from killing me. Feels like following a cooking recipe which can be fun.
azuredraco6 Dec 2017, 09:08
I liked the game concept, the gases started to accumulate very fast (too much heat?).
I also accidently dropped wrong ingredient and the ingredient started to bounce around. Was kind of expecting cauldron explosion or such :)
Syrapt0r
Syrapt0r6 Dec 2017, 09:09
Interesting idea. I liked that there were fairly few options so the choices were kept simple, but I think the recipes got too long too quickly. Maybe gradually introducing more items to create a better learning curve would be an improvement. Other than that, good game! :D
michaelsonbritt6 Dec 2017, 09:20
Nice particle and glow effects. I like the idea of a fast-paced puzzle and matching game that incorporates an ingredients system.
Likirusauthor6 Dec 2017, 09:32
Thanks for the nice feedback :)

@nate-wec , @azuredraco : yes, the gases accumulate a lot quicker once the temperature of the cauldron gets out of the green temperature range ( the thermometer turns red when it is out of the range ), I should have made that a little more obvious I guess
MagmaFortress6 Dec 2017, 09:36
Not quite such what I'm doing wrong here. After throwing in the HCl, the temp jumps way up and I have too much toxic gas shortly after.
Samuli
Samuli6 Dec 2017, 09:39
Difficilty curve was pretty steep, not much room for errors.

Also I couldn't resize the window or make it full screen so text was hard to read on a 4k screen (not a big deal, I applaud you for using your own engine).
Likirusauthor6 Dec 2017, 13:05
@magmafortress : keep an eye on the cauldron temperature and drag logs onto the fire if it gets too low. I added a controls section above to hopefully keep it clearer how the cauldron temperature and the gas accumulation behave

@samuli : my engine isn't completely consistent when resizing, so I chose to focus on the rest of the game, instead of making sure everything scales correctly, but I realize it's hard to read on 4k, something to work on for next ld ;)
jlreymendez7 Dec 2017, 03:06
Very cool that you used your own engine!

Very hard game it doesn't give you enough time already on the second level! You need to make the learning process a bit easier I think.

Congrats on the 48hs entry!
Pedro Miranda7 Dec 2017, 12:30
Cool game! It was a bit hard for to get the grasp of it but nice entry.
ronin748
ronin7487 Dec 2017, 13:40
Worked great in Wine on Fedora. Nice engine!
ebim
ebim7 Dec 2017, 17:43
Nice game but maybe too hard for my taste. Nice job, specially when done by yourself and with your own engine!
totsboy
totsboy9 Dec 2017, 14:56
Really neat idea! But how do you stop the gas on the longer recipes?
Yomalolo9 Dec 2017, 16:08
Nooo, an installer. Could you make this browser-playable?
hijomo9 Dec 2017, 16:39
The idea is good. I liked how you had 3 little mini games that each had to be juggled to pull off a final recipe.
Archimagus
Archimagus10 Dec 2017, 19:48
Man, that last recipe was a bugger, took me 3 or 4 times to complete it. Thank you for not starting the game over from the beginning on a failure. The graphics were cute. Overall a pretty solid entry.

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