Ludum Dare #41compo
Beat Aliens
A cross between a rhythm game and a shoot-em-up! ##
Fire your weapon on the beat to destroy the incoming enemies, successful consecutive shots yield higher damage!
#### Controls ####
Movement: WASD
Fire: Spacebar
This has been my first ever Ludum Dare and I've had a blast! I really enjoyed this theme and am super excited to see what everyone else has come up with. I started making games at the beginning of 2018 so it feels great to have created something playable within 48 hours. As someone new to the games development scene, I really appreciate any feedback you might have for me.
For this project I used Unity as an engine alongside Photoshop for creating sprites and Novation Launchpad + Audacity to handle the sound.
I hope you enjoy the game, and I look forward to taking part again in Ludum Dare 42!

Comments19
@DarkAnice Thank you! I'm glad you enjoyed it!
One thing I would like to suggest is to make it so that if you miss the beat by a tiny bit, you deal less (half?) damage but it doesn't reset your combo counter (similar to getting a "Good" instead of "Perfect" in typical rhythm games). Nevertheless it's an awesome game with amazing music. Well done!
Maybe if you could optionally click to fire..?