Beat Em Shmup

Overall★★★★★★★★★★3.27
Fun★★★★★★★★★★3.17
Innovation★★★★★★★★★★3.20
Theme★★★★★★★★★★3.50
Graphics★★★★★★★★★★2.70
Audio★★★★★★★★★★2.56
Humor★★★★★★★★★★3.71
Mood★★★★★★★★★★3.21
img.png
Can the valiant™, good-hearted™ and loveable™ protagonist Shmup defeat the evil Em comglomerate?

Most shmups don't include punching enemies, so I thought it would be fun to mash them together with beat-em ups. Maybe even sliced in a little Telltale narrative storytelling in there.

Note: All photographs were taken during the Ludum Dare and the engine used was prism, my cross-platform Dreamcast/Windows/HTML5 engine.

screenshot

Comments17

Alex Ferbrache
Alex Ferbrache23 Apr 2018, 05:37
Punching bullets back into enemies is something I never knew I wanted in a shmup.
Royerson
Royerson24 Apr 2018, 00:52
Punching bullets is a real Chad strat and it feels really satisfying, although it's pretty hard to intentionally hit any enemies. I liked the silly dialog choices. Pretty fun.
Sky
Sky24 Apr 2018, 04:18
When I realized that you were literally punching enemies and bullets in a shmup game I was 100% on board, the gameplay is admittedly a bit weak but I'll vouch for you on Innovation and Humor!
Axe25 Apr 2018, 06:33
Vary hard, humor got a giggle out of me. i's day if very visually noicy and would do well from a more neutral background, otherwise the controls feel a little sterile too? anyway good work dude!
RockhopperGames
RockhopperGames25 Apr 2018, 14:57
I wasn't expecting the breakout/arkanoid elements, but they really help add to the incompatible genres theme! Also, I appreciated the use of ordinary objects as enemies, since the shmup genre has a long history of that already! Though it was maybe a bit too hard, I still enjoyed my time with this game!
Richard N Silva
Richard N Silva26 Apr 2018, 00:13
At first I was like "That's strange, this game seems like just like a Shoot 'em up game, where is the twist", but then I puched a ball and everything made sense!

Nice approach! It really changes what you expect from a shoot'em up. Instead of dodging the bullets I found myself going straight to them!

Good work!

PS1: I couldn't help to notice on your profile that you also code for Dreamcast. Is that so? I didn't know there were people still doing this kind of thing! Incredible!

PS2: Your world record on Type 'n Run was beat... The new record is 83 commands and I don't even know how this is possible!
okacat26 Apr 2018, 06:06
A LD game complete with a boss fight, nice! Although I did get destroyed, fast. As others have mentioned, when you figure out you can punch balls back it becomes a lot easier. Cool game!
ROBOWARRIOR1982
ROBOWARRIOR198226 Apr 2018, 08:25
Hit the projectiles is really fun, it lacks a little animation and feed back! Nice idea !
Useless
Useless26 Apr 2018, 12:28
the humor is fucking godlike! great job!
spthiel
spthiel26 Apr 2018, 12:29
Humor 7 out of 5!!
T8kk
T8kk26 Apr 2018, 12:33
Bullet hell beatemup definitely fresh idea! The extra of having an introduction story to further immerse the player in the world even it's a 48 hours game is a nice touch. The music got to me after some time i had to mute it hehe, but the game is majorly bug free and has good flavour to it. Nice job captain dreamcast!
Yanni26 Apr 2018, 14:17
My favorite part was the gigantic fists that spawns to "shoot" / attack. The sound and constant movement of the game made my eyes go craaaazy haha. I liked that you were able to encorporate narrative in the game on top of the top-down shooter on rails.
ZuhairGhias
ZuhairGhias26 Apr 2018, 16:02
I learnt the lesson of staying true to myself in the face of adversity. Well done! Throwback to the classic gaming era. The game did feel a little repetitive, but the punching mechanic was fun as hell!
Aterlamia
Aterlamia26 Apr 2018, 16:27
I think this has potential, but i myself could not really get into it. I did like hitting the bullets back. The music got a bit repetitive after a while. But good mixup of themes.
Nannah27 Apr 2018, 16:41
Nice game! I've never played something like this. It's amazing you made your game also for Sega Dreamcast.
hypersnow
hypersnow28 Apr 2018, 02:59
From the moment I pressed the first key at the title screen (thought it was frozen for a while) I knew I was in for a ride. Humor is greatly appreciated, and while the gameplay could use work it had a lot of charm. Also impressive that you managed to make it for the Dreamcast!

Other games by @captaindreamcast

Found a bug?
Tell us on Discord