CCC: Cyber City CAB

CCC: Cyber City CAB

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overall: 3.58
fun: 3.44
innovation: 3.03
theme: 3.24
graphics: 3.78
audio: 3.52
mood: 3.75
In CyberCity, CABs are illegal and all how disobeys will be annihilated. So now you need to keep one hand on the wheel and the other on the trigger.

Collect as much money as possible in 5 minutes only. Follow the red arrows to find pickup requests then follow the green arrow to drop the customer at their destination.

The genres I picked are "Score Attack Racing" and "Top Down Shooters". (Not very incompatible but I wanted to play that combination).

NOTE: I recommend the desktop version since sometimes the web version gets a hitch every once in a while (probably the AI system is killing the frame rate, I brought shame to my programmers clan).

Note: The HTML5 version will be kept as the jam version till the end of the PLAY+RATE time of ldjam 41.

Tools:

- Engine: Unity 2017.4.1 (plus Cinemachine & TMPro)
- Coding: Visual Studio Code
- Art: Aseprite & GIMP
- Sounds: Bfxr
- Music: SunVox
- Font: VCR OSD Mono 1.001

Post Jam v1.0.1:

- Smoother camera movement.
- GTA1&2 Style Camera Zoom based on Speed.
- Faster steering (x1.5).
- Predictive camera biased towards the direction of your movement.
- The cops go back to their lives after killing you instead of continuously shooting at you.

Post Jam To-Do List (+ Recommendations from the comments):

- More visual variation in the city.
- Lateral Movement.
- More Efficient and Intelligent AI.
- More Enemy Types
- Better Music.
- Enhanced Battle System.
- Mini-map.
- More modes and cities.
- Enhance the contrast between the arrows and the scene.
- Visual indication on the distance to the pickup.

Some screenshots:

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