
TOROID
This game is from ldjam.com, which is currently unavailable.
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In the land of Torus, everybody was content with their 2D existence till Invaders from the 3rd Dimension appeared. While you can fight fair and square in your 2D space, you need the Threedmium Ore to travel to neighboring planes and fight the invading evil. Beware of spending too much time in the 3d space or you will run out of threedmium and be lost forever.
The game is very very unfinished. Even the winning condition doesn't work as expected and the enemies follow you but can't hurt you. The 3D plane camera is hard to control and the 2D controller needs a lot of tuning.
My interpretation of the theme is "Running out the 3rd dimension of your space".
Since I have no sound or music, the game size is only 17 MB.
Manual:
- Arrows/WASD for 2D/3D Movement.
- Left Mouse-Click for Shooting in 2D, Speeding in 3D.
- "R" for leaving the 2D plane to 3D space.
- Esc to Exit.
- You should kill all the enemies to win.
Tools used:
- Unity 2018.2.2 (+ Probuilder & Cinemachine)
- Aseprite
- SpaceScape
- Keijiro's Sky shaders (https://github.com/keijiro/UnitySkyboxShaders)
- Jean-Moreno's Edge Detection (https://github.com/jean-moreno/EdgeDetect-PostProcessingUnity)
- Classic Console Font
Problems:
- Enemies can't harm the player.
- Controls are clunky.
- The transition between 2D and 3D is not smooth and leaves you disoriented.
- The transition to 2D on tori is not accurate.
- Winning condition has a bug (you may never win or win without a reason).
- The game needs some optimization.
Missing Features:
- 2D Wrapping since a motion on torus should be endless.
- All the polish (Sounds, Music, Visual Effects).
- Enemies that can travel to the 3D world.
- Meaningful goals and levels that explores the mechanics.
The game is very very unfinished. Even the winning condition doesn't work as expected and the enemies follow you but can't hurt you. The 3D plane camera is hard to control and the 2D controller needs a lot of tuning.
My interpretation of the theme is "Running out the 3rd dimension of your space".
Since I have no sound or music, the game size is only 17 MB.
Manual:
- Arrows/WASD for 2D/3D Movement.
- Left Mouse-Click for Shooting in 2D, Speeding in 3D.
- "R" for leaving the 2D plane to 3D space.
- Esc to Exit.
- You should kill all the enemies to win.
Tools used:
- Unity 2018.2.2 (+ Probuilder & Cinemachine)
- Aseprite
- SpaceScape
- Keijiro's Sky shaders (https://github.com/keijiro/UnitySkyboxShaders)
- Jean-Moreno's Edge Detection (https://github.com/jean-moreno/EdgeDetect-PostProcessingUnity)
- Classic Console Font
Problems:
- Enemies can't harm the player.
- Controls are clunky.
- The transition between 2D and 3D is not smooth and leaves you disoriented.
- The transition to 2D on tori is not accurate.
- Winning condition has a bug (you may never win or win without a reason).
- The game needs some optimization.
Missing Features:
- 2D Wrapping since a motion on torus should be endless.
- All the polish (Sounds, Music, Visual Effects).
- Enemies that can travel to the 3D world.
- Meaningful goals and levels that explores the mechanics.