The new mix of stupid and basic clicker games and high-society classy precision puzzle platforms!(Also known as TNMOSABCGAHSCPPP for short) click to jump, click to die, click to get a fedora!
The platforming part was pretty good, but I think that more could have been done with the clicker aspect. I was at least expecting the cube to WEAR the hats or something.
@bitjester-media The clicker aspect is a metaphor. It serves no purpose, much like real clicker games. That disappointment is intentional, as they clickers are never as fun as they seem
Feel like a little bit more could have been done with the visuals, would have been nice if the cube vibrated a little or something when you click/autoclick happens. Other than that it's a typical clicker game - pointless ^^ but well done on doing the compo!
That was a really nice platformer. The mix of the clicker functionality seemed a bit like a parallel concept and not completely tied into platforming, but dammit if I didn't go for all the items. Great work!
Nice! It was really fun play. 1 thing is that it feels a bit cheap with invisible blocks, because there's no way to tell where they're going to be. Other than that, good work!
I liked the concept and graphics in this one. The gameplay was fluid and the level design was exceptional. Plus it's always fun to see games made in Blender (which I started out in, and still prefer for 3D games). Good job!
I liked the basic controls but the I'm not sure what 2 genres you tried to mix, it was just a regular platform game that used the left mouse instead of spacebar to jump. Could have had a lot more clicking elements. Keep doing games mate!
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That disappointment is intentional, as they clickers are never as fun as they seem
I loved the challenge and I got past all the sneaky tricks you layed out! :yum:
I love the simplicity of it so I wouldn't know what else to add, maybe some more trippy backgrounds and more traps/mechanics if you plan more levels?
I loved it, honestly great entry good job! :smile:
@PonchoGuy