
Ludum Dare #41compo
Commodore Combat
Back in the days, games were much simpler. No complicated shaders, no weird physics simulations. Just text. Experience the true spirit of first person shooters in this masterpiece.
- Manage your resources and make clever decisions to beat the high score
- Classic text controls
- Now with 8 colors
- In the game, you can use HELP to list all available commands. Just experiment. That's what those games are about.
- 1.0.1: Fixed a bug where you could open crates infinitely
- 1.1: Fixed reaction time increasing with level ups
- 1.2
- There is a chance you encounter enemies at random
- Room types have an influence on encounters
- Level ups now happen at a fixed rate
- Nerfed reaction time from 20 to 12 seconds
- Fixed a bug where you could start more than one encounter simultaneously
- Fixed a bug that appeared when you left the room while being in an encounter
Features:
- An immersive FPS world- Manage your resources and make clever decisions to beat the high score
- Classic text controls
- Now with 8 colors
Basic instructions
- Use the RUN command to run the game.- In the game, you can use HELP to list all available commands. Just experiment. That's what those games are about.
Changelog
- 1.0: Initial release- 1.0.1: Fixed a bug where you could open crates infinitely
- 1.1: Fixed reaction time increasing with level ups
- 1.2
- There is a chance you encounter enemies at random
- Room types have an influence on encounters
- Level ups now happen at a fixed rate
- Nerfed reaction time from 20 to 12 seconds
- Fixed a bug where you could start more than one encounter simultaneously
- Fixed a bug that appeared when you left the room while being in an encounter
Cool Images:
Genres: shooter
Comments25


Noxbuds23 Apr 2018, 11:58
Interesting idea, certainly two themes/genres you'd be unlikely to find anywhere else. The music and sound effects are fun and set the mood pretty well. However I felt like the rooms were all kind of ... same-y. You go in, check for enemies, open crates/take stuff, then leave. Not entirely sure if looking around is related to anything, it didn't feel like it at least. Maybe some more actions and some kind of level map you have to navigate through by knowing what each room looks like?
JezPez23 Apr 2018, 11:59
I don't know what happened but I got up to 150 ammo without running into a single enemy. Amazing rendering for the C64 effect and an awesome idea regardless.

Temmy23 Apr 2018, 15:24
Just needed a psychedelic loading screen for that genuine Commodore 64 experience!



notpresident3523 Apr 2018, 19:46
It looks great! However, I don't think I would call it fun. For one, the only way you can be attacked by anything is by typing check, and then defeating enemies requires no challenge. I suppose this is why these two genres are incompatible. I feel like you could have done more with this, but the interface is really cool and looks amazing!
Good luck
Good luck

mainghia9524 Apr 2018, 13:31
It is a kinda fun game..... for nerds like me
Mind to check our game:
https://ldjam.com/events/ludum-dare/41/daxua
Mind to check our game:
https://ldjam.com/events/ludum-dare/41/daxua

Matt Pattabhi24 Apr 2018, 21:58
64k ram LOL. Well done I like the visuals and relate-ability

Syrapt0r24 Apr 2018, 22:46
@Noxbuds @JezPez Thanks for your feedback and your criticism. After reading it, I realized you are absolutely right, I simply forgot to add random encounters ^^ I added those and the room types in version 1.2, so if you want to check it out, go ahead :)
@notpresident35 Thanks, the interface was prettified very late in development and I'm happy with the result as well ^^ as stated above, version 1.2 should fix your complaints. Hope you like it :D
@mainghia95 @Matt-Pattabhi Thanks for the kind words, I appreciate it ^^
@notpresident35 Thanks, the interface was prettified very late in development and I'm happy with the result as well ^^ as stated above, version 1.2 should fix your complaints. Hope you like it :D
@mainghia95 @Matt-Pattabhi Thanks for the kind words, I appreciate it ^^

Yngvarr25 Apr 2018, 15:33
Wooh! 52200 points. It was exhausting, man!
I love this console's look, it's amazing! You really put much very effort into graphics. Of this console simulator! =D And this active background tune fits the game. Incredible old-school fun!
I love this console's look, it's amazing! You really put much very effort into graphics. Of this console simulator! =D And this active background tune fits the game. Incredible old-school fun!
Quarter Up Studios25 Apr 2018, 22:52
Awesome work, the emulated C64 is a great visual effect. Good use of theme.

jaredmercer26 Apr 2018, 00:26
This was amazing! I had a great time. You mixed the two genres flawlessly, they felt like they belonged together. Plenty of variation as well, never felt stale or got boring. Great job!

spthiel27 Apr 2018, 12:59
I really like textbased games. And the concept of making an fps textbase is quite interesting. Also, I love the music
karln29 Apr 2018, 19:18
I may have been missing something, I couldn't figure out how to shoot the sniper ("SHOOT SNIPER" didn't seem to do anything) or how to use medkits or what to do with crates :(

JustMars2 May 2018, 14:43
Fits the theme well, I have nothing to complain about, great job! But I wonder, does the number of crates per room affect the amount of items you get at all?


zeu314 May 2018, 20:01
Interesting idea! It is very fun to play and the music and SFX are very nice. It took me some time to get that the right command is "take ammunition" instead of just "take". I think that would be nice if the "help" explained it in some way, or maybe a error message. But aside from that, good game! =)

Jupiter_Hadley5 May 2018, 11:58
Interesting game. I included it in my Ludum Dare 41 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=157gFcDgY28

Crimson5 May 2018, 13:23
Interesting combination of themes! Took quite some time trying to understand how to use the commands, but there's fun in that. Nice work!

erikkire5 May 2018, 20:02
Fun start but I mostly got stuck in leave the room repeats, did I miss something?



cristiano.m.garcia7 May 2018, 01:22
Good job! Cool game!
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape








Fun though, weirdly addictive.