Best Audio track so far! Reminded me of the beginning of Phantasy Star 4. Gives the perfect vibe to the dangerous rise of lava. Finished the game with only eleven coins and more than 60 deaths... will have to try again later.
cool game, but it was impossible to play at first, i instantly understood that i had double jump, but triple jump took me a lot of time and deaths. i thought that I could jump 2 times because the jump counter is in 2, but this 2 means 2 times after the first jump (triple jump)
This is one of those games that i'd like to play longer but I need to check out other LD games. It has a sorta super meat boy feel to it. It's difficult but not punishing. Music has a sense of urgency.
Those are some nice lava effects! :) Also your programmer art is not half bad! I like the jumping mechanics and gameplay in general. Although the only thing I can't see is the connection to the theme. But otherwise, nice entry!
Played WebGL build, controller works without issues, I found best way is to use AD and jump with mouse button. Quite challenging and thus entertaining. Good effort.
Very nice. Played really smooth and quite challenging. Although I don't see what the incompatible genres are. :P Regardless, nice work and nice work with the audio/sfx, it sounds pretty good.
Really cool, I've have to come back and finish it someday (I imagine it's not an endless runner). Very fun. The graphics are really nice and the music is awesome (and made during the jam? incredible!) One think I don't really get is the connection to the theme. Is it something subtle and I don't see it, or did you not have time for implementation?
@klerembot Thanks for playing game. It's not an endless runner. It's 3 section with checkpoints on 2 and 3 section. It's also has two ending results based on how you play. Music made during the jam in Bosca Ceoil. It's amazing, easy to use app that I first time launched on this jam. I'm very glad people's like music in this game =)
My General Idea (that comes to me at the end of 1 day) is very silly. Combine Flappy Bird tap mechanic with Uncharted end game section, when Natan escaping from another very old Temple when this temple is destroying. And this was so releaf after Half Of Day just starring on a wallspot. It's not obvious combine and as I saw on the end of the 3 day not so Incompatible genres. But theme of this jam put my mind on the road that lead me to this game =) So for me personally Theme for this jam helped build this small expereance.
If you play WebGL build you can miss this Uncharted tension. Because of performance I'm turned off most lava effects events.
The lava stresses me out! Only made it to the spikes so far but might try again. The music really helps elevate the sense of fleeing from certain death. Well done.
One of the most fun I had so far. This is a simple but well executed and addicting concept. Even if the artstyle is minismalist, you really nailed the transitions. and the overall mood. Pretty good entry !
I think this is excellent programmer art. Especially the lava effects. I really liked the challenge of trying to land as close to the platforms as possible to minimize the falling time to stay ahead of the ever rising lava. The music was also a perfect fit.
I always wanted to jump up the right side when the spikes were first introduced. Not sure why, but I did three times in a row.
Phew! this is hard! gets my adrenaline rushing and my blood pumping trying to outrun the lava! Very cool, very fun, very enjoyable :D I had so much fun.
Graphics were very pleasant, sound effects were nice and not too loud / annoying. Animations and character design were cool and gameplay was smooth and I didn't find any bugs
Finished the game with only eleven coins and more than 60 deaths... will have to try again later.