
Dragoon Drop
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Dragoon Drop is a Collectable Card Platformer! Jump bounce off of enemies, platform, and swing your spear one card at a time while looking for treasure in a procedurally generated dungeon! Check out the instructions below!

TIPS:
- Cards need to be placed either on the left of the right of your character. This determines the direction of attacks, movements, and the like!
- Attack treasure chests!
- Sometimes its best to just draw a card and skip your turn!
- If you fall onto an enemy, you'll deal it damage and bounce off! This is the key to victory!
CONTROLS:
- Use your mouse to drag cards from your hand to the right or left of your character to play them.
- To draw a card and skip your turn, press enter or click on the deck.
- Drag a card to the "Shred" icon to remove it from your deck forever. Doing so will let you draw a card.
TURN ORDER:
- After you play a card, the enemies in the area will move, then the traps in the area will tick.
- Each entity's turn consists of 4 phases: jump, move, action, fall.
CARD ABILITIES:
- "Quick" means the card won't take up your turn.
- "Attack" swings your spear in the direction you played the card.
- "Move" moves that many cells in the direction you played the card.
- "Warp" places you in a space that many cells away in the direction you played the card.
- "Jump" hops you up that many cells.
- "Fall" makes you fall that many cells.
- "Draw" draws that many cards.
- "Pain" hurts you that much.
- "Drain" heals you that much.
Coding by Andrew Jones
Art by Joe Hanna
twitter.com/joehasdiedgames
Music by Micah Jones
twitter.com/backontheteam
We used this great font:
https://managore.itch.io/m3x6


TIPS:
- Cards need to be placed either on the left of the right of your character. This determines the direction of attacks, movements, and the like!
- Attack treasure chests!
- Sometimes its best to just draw a card and skip your turn!
- If you fall onto an enemy, you'll deal it damage and bounce off! This is the key to victory!
CONTROLS:
- Use your mouse to drag cards from your hand to the right or left of your character to play them.
- To draw a card and skip your turn, press enter or click on the deck.
- Drag a card to the "Shred" icon to remove it from your deck forever. Doing so will let you draw a card.
TURN ORDER:
- After you play a card, the enemies in the area will move, then the traps in the area will tick.
- Each entity's turn consists of 4 phases: jump, move, action, fall.
CARD ABILITIES:
- "Quick" means the card won't take up your turn.
- "Attack" swings your spear in the direction you played the card.
- "Move" moves that many cells in the direction you played the card.
- "Warp" places you in a space that many cells away in the direction you played the card.
- "Jump" hops you up that many cells.
- "Fall" makes you fall that many cells.
- "Draw" draws that many cards.
- "Pain" hurts you that much.
- "Drain" heals you that much.
Coding by Andrew Jones
Art by Joe Hanna
twitter.com/joehasdiedgames
Music by Micah Jones
twitter.com/backontheteam
We used this great font:
https://managore.itch.io/m3x6
