DungeonPlane

by sparrow
Overall★★★★★★★★★★2.75
Fun★★★★★★★★★★2.75
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★3.00
Graphics★★★★★★★★★★3.33
Mood★★★★★★★★★★2.75
screenshot00.png
Made by Sparrowspell for Ludum Dare 41

Dungeoncrawler x Flight Sim.

Couldn't finish it because I missed all of saturday but was fun making it nonetheless.
My first 3d game and I tried learning Unity during the jam. :)
Everything made by me.

##Keyboard

Arrow Keys or WASD to fly

##Controller
Left analog stick to fly
Right analog stick to control the camera (use at own risk)!

screenshot

Comments4

lightsoda
lightsoda24 Apr 2018, 20:57
Flying feels a bit weird, doesn't quite rotate the way I expect it to, there's some kind of bounce back going on, is it rotating around the camera rather than the plane..? Either way, shame you didn't get more done on this.
Patrick Sweeney
Patrick Sweeney26 Apr 2018, 22:46
Good work! It took me awhile to understand how to fly the plane but eventually I figured it out. I would recommend putting the player in a bigger space because as @lightsoda said, I was bouncing off walls like crazy. That being said I really liked the art work. I'm always a fan of pixel art in 3d games!

After making it to the second room I kinda just flew in circles as i think thats the entire game. If i missed something let me know.

Feel free to check out my game! https://ldjam.com/events/ludum-dare/41/waverush
MaikelOrtega
MaikelOrtega3 May 2018, 06:50
Interesting mix, hope you can finish the next one! Rotating was weird sometimes, felt inconsistent. I'd recommend checking a few articles about gimbal lock, and trying to replicate flying sims or spaceship games' movement: nailing a flying movement that feels right is pretty damn hard!

It was a really nice work for your first game with Unity! Hope you liked the engine!

Other games by @sparrow

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