Ghost&Balls

by kamtar
Overall★★★★★★★★★★3.48
Fun★★★★★★★★★★3.60
Innovation★★★★★★★★★★3.64
Theme★★★★★★★★★★3.90
Graphics★★★★★★★★★★3.22
Audio★★★★★★★★★★3.09
Humor★★★★★★★★★★3.18
Mood★★★★★★★★★★3.25
*This is my first Compo Jam! Pretty happy with the result but still a little bit disappointed that I wasn't able to get online leaderboard working in WebGL.*

ghost.png

Bubble breaker combined with platformer


​Navigate your character around and shoot bubbles standard bubble breaker rules apply. (Bubbles of the same color next to each other will get you more points).

A,D - walking
Space - jumping
Left mouse - shooting

Black bubbles ​will spawn enemy when destroyed, enemies can't be killed in no other way than by crushing them between columns of bubbles.

When enemy dies your score will be increased by 1/4 - leave them for later ;)

There is Online leaderboard but only on the desktop builds :(

*Edit: Bugs: Getting crushed when bubbles are moving even when there arent any on other side or getting left behind walls, all these bugs are due to mine limited experience with Unity.. I move physical objects in update via transform haha.*

Comments24

ROBOWARRIOR1982
ROBOWARRIOR198223 Apr 2018, 08:06
Great idea, I find the handling a bit too stiff, but it could become a complete game without problem!
Aaron Nemoyten23 Apr 2018, 08:12
Totally agree with Robowarrior1982, the platforming controls are ROUGH! But I like how the mechanics work together. With snappier controls and a higher jump, this could be a lot of fun as a complete game. Also - character shouldn't have to rotate to face the direction they're shooting... right? I dunno, worth reconsidering.
kamtar
kamtarauthor23 Apr 2018, 08:23
Thanks! Yeah, I know that aiming is stiff, but since this is more of a puzzle and less of a shooter I left fixing it at the end which didn't work out.
Aaron Nemoyten23 Apr 2018, 08:34
Hey, prioritization! I think you made the right call then, since you got all the other core stuff working pretty well.
Jacoder23
Jacoder2323 Apr 2018, 09:43
Pretty nice! Though I'd recommend changing some of the colors like the yellow and green as my colorblind eyes can just barely distinguish between the two of them. :)
August1413
August141323 Apr 2018, 17:35
good game! Control is a bit stiff, still fun though!
noumenus24 Apr 2018, 00:23
What a cool concept! The only issue I found was the arrow keys did not flip the character only the a and d keys could
agar3s
agar3s24 Apr 2018, 01:52
Good game, I like the way you implement this concept!
rosypenguin
rosypenguin24 Apr 2018, 03:53
Played the web build, it was fun! I did find that the mouse aim was a bit clunky (probably because I was playing on touchpad). I expected your character to shoot out colored balls so you can build platforms (if the colors don't match) and break bubbles if the colors match. I like the creative scoring method with strategically waiting to kill the enemies. Overall nice work!
Bitten Toast Games
Bitten Toast Games24 Apr 2018, 09:54
Really great concept, perfect for the theme. Would love to see the controls smoothed out (maybe the gun follows the mouse and not the direction the player is facing?).
Nufflee24 Apr 2018, 15:01
I really like the idea! It fits the theme very well but I noticed that game uses above 50% of my CPU and 70% of GPU which is rather strange and probably needs to be fixed. Rather than that, there's a minor bug where enemies don't get crushed by the wall but just end up outside. Also, a pause menu would be pretty neat as well as some mechanic to not allow the player to camp at the top and shoot all the blocks around but all in all, awesome game, good job!
kamtar
kamtarauthor24 Apr 2018, 15:11
@nufflee Good point, i should probably cap it and don't let update run at 600fps with lots of unnecessary calculations for such time period.
dkdwrek24 Apr 2018, 21:48
Great game! I agree with @Jacoder23 as a fellow color-blind person, those two were impossible to distinguish.
Langotriel
Langotriel25 Apr 2018, 23:53
The biggest issue is simply bugs. Fix those and the game would be far more enjoyable. Well done, either way.
joltjab
joltjab26 Apr 2018, 01:03
And with that, I am now the king of ghosts and balls! It was fun messing around with. Interesting idea of shooting the balls with a movable character. You can just barely jump up over 2 balls, but I think either make it so you can obviously can or can't jump 2 balls in height. That would help I believe. Thanks for making this, I enjoyed it!
chainedlupine
chainedlupine27 Apr 2018, 09:34
Woot! Another SameGame with shooting mechanic. Welcome to the club!
LandoSystems
LandoSystems28 Apr 2018, 02:48
Interesting little game. The controls could be refined a bit, but it was fun to play. Great work!
Tim Ruswick
Tim Ruswick28 Apr 2018, 03:41
I really like the concept of this game! Had a ton of fun!
Gregor28 Apr 2018, 09:49
Fantastic game, smart idea and having a scoreboard is a bonus. Movement/aiming could have been better as comments have said. Great job!
MZA
MZA28 Apr 2018, 10:30
Nice arcady sound effects. Nice gameplay. Overall great concept. I've made a quite a similar game and I can say that my game has a tonne of bugs compared to yours. Great work!!
let-off-studios3 May 2018, 21:45
Old-skool puzzle-plus-spooky fun! I do agree with some of the comments about allowing 360-degree aiming, but other than that the game makes a lot of sense, was easy to pick up, and made me curious to see more. If you do pick it up again, I'd be interested to see what sorts of ways you would want to make later levels more challenging and different. Well done! :)
Zombie Virals
Zombie Virals6 May 2018, 02:46
That was a lot of fun! I think it would be really cool with more levels, maybe even power-ups as well, but still, I really enjoyed it. Good job!

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