
Honest Hunting
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
TBH, it's a TBH (Turn-Based Hunting game. You can see where I got the title from ;))
Honest Hunting is a turn-based puzzle hunting game where you play as the hunters and attempt to hunt the deer within the turn limit and without them running away. This is the first time I've made a game using Unity, and I'm quite proud of what I managed to do with such little time. I also think the art is pretty good, at least compared to what I'm usually able to make.
Left click on a hunter to select, select tile to move to that tile.
Right click to deselect hunter (Deselect hunter before selecting a different one to not bug out the game)
When selecting, clicking on the deer will shoot it (click on the tile that is highlighted in red, not the deer itself.)
Red hunter shoots horizontally and vertically and Green hunter shoots Diagonally (It's a bit weird because the game is "rotated". When you play you'll see what I mean) and both have a range of 2 tiles.
Stepping on sticks or shooting will startle the deer and they will start running to the nearest exit. You can use this to your advantage and you can try intercept the deer (The deer run in a set pattern, no randomness i.e it is predictable).
Press R to restart the game if it bugs out or whatever.
Audio was taken from freesound.org (Move sound : https://freesound.org/people/mh2o/sounds/351518/)
(Gunshot sound : https://freesound.org/people/erkanozan/sounds/51749/)
I hope you enjoy the game and please leave feedback in the description :)
Honest Hunting is a turn-based puzzle hunting game where you play as the hunters and attempt to hunt the deer within the turn limit and without them running away. This is the first time I've made a game using Unity, and I'm quite proud of what I managed to do with such little time. I also think the art is pretty good, at least compared to what I'm usually able to make.
Left click on a hunter to select, select tile to move to that tile.
Right click to deselect hunter (Deselect hunter before selecting a different one to not bug out the game)
When selecting, clicking on the deer will shoot it (click on the tile that is highlighted in red, not the deer itself.)
Red hunter shoots horizontally and vertically and Green hunter shoots Diagonally (It's a bit weird because the game is "rotated". When you play you'll see what I mean) and both have a range of 2 tiles.
Stepping on sticks or shooting will startle the deer and they will start running to the nearest exit. You can use this to your advantage and you can try intercept the deer (The deer run in a set pattern, no randomness i.e it is predictable).
Press R to restart the game if it bugs out or whatever.
Audio was taken from freesound.org (Move sound : https://freesound.org/people/mh2o/sounds/351518/)
(Gunshot sound : https://freesound.org/people/erkanozan/sounds/51749/)
I hope you enjoy the game and please leave feedback in the description :)