Ludum Dare #41compo
Jump Beat
2d platformer + rythm game.
Arrows + asdf keys.
qsdf and aoeu should also work if you're not on qwerty or qwertz keyboard.
R to restart level.
Arrows + asdf keys.
qsdf and aoeu should also work if you're not on qwerty or qwertz keyboard.
R to restart level.
Genres: platformer
Tools: Unity





Comments16
The only real critique I think to offer might be more about me than you, I just felt like grasping the concept took longer than it should.
Having to walk and time your inputs might be a little too hard and lots of waiting around to jump but like the look!
Unfortunately, I think the two combined is still a little clunky. Am I supposed to strive for 100% rhythm accuracy at the expense of missing jumps? If I only focus on the platforming, then I just wait around a lot for the right action note to float down.
Overall, this is still impressive for a jam game though. The art and music are very cohesive and there is a lot of polish. Good work!
Great concept, made me very hyped up - absolutely love the concept and the challenges it brings.
Unfortunately the game was over before I felt it started, just when I got a hang of the controllers and the beats. On my second playthrough I got a perfect run on both levels. :tada: Very satisfactory. Would LOVE to play another map with difficulty increased 20 times!
Some feedback would be that the beat wasn't always intuitive, I kept expecting it to start on the first note of the beat, which was unsatisfactory as the music was great and I _wanted_ to click buttons with the beat! Again, great work!
Very jealous of your creation and would love to hear, conceptually, how you solved the music-click syncing. I love this theme too much to not do something similar myself soon.
Feels free to take a look at my creation at Story Collabs and my team's at Mobile in the Automobile. Oh and then there's my friend's Compo Not the pixels as well. Cheers! :smile:
If I only had to say one thing negative, it's that the game is just too short.
To keep music in sync I also split the tunes into several parts.