
Life Jumper
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
[Text adventure&&3d platformer]
Trailer
https://www.youtube.com/watch?v=WA7FO-6hrHg
Life is always moving forward. So don't hesitate, just jump. All your jumps are meaningful.
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Control
keyboard:
WSAD -- move
space -- jump
xbox controller:
left-stick -- move
Y button -- jump
Tips
1. Starting from 15 years old, age will increase every 5s until 35 years old, then increase every 1s until 60.
2. Age less than 35, player speed will increase gradually. Age greater than 35, player speed will quickly decrease.
3. Cube will have influence on player's speed and jump height.
Ideas
When doing level design for games, I always feel that all player behaviors are only technical, without any emotional or narrative part. So this time, conbined with the strong emotion genre, I want to create some unique feelings.
One thing to mention is that level design in general must after the player ability data, like how far, how high. But this time since the player speed and jump height is dynamic, it's really hard to design it without tons of playtests.
Yeah~ Enjoy the event so much~
Tools
Unity 2017.3 for the game framework.
Probuilder for the simple model.
Post processing stack for the amazing look of the game.
FMOD for the background music changing according to player's speed.
Photoshop for texture and other art stuff.
FL Studio for making BGM.