Description: Yum some!! is a cooking/Rage game made in 48 hours for ludum dare, compo. Its compelling action will draw you in and push you away due to the immense challenge it presents.
WARNING: INCLUDES MULTIPLE MINI GAMES SO BE SURE TO PLAY PAST THE FIRST ONE
A Thank you: Thank you to all those who left feedback it is very much appreciated. If you leave a link I will gladly rate your game as well.
Tools: Game engine: Unity 2017.3.1; modeling software: blender; music software: bosca ceoil; sound effects: www.bfxr.net (Generated); graphics: aseprite;
God knows, i've tried... But i guess no bacon for me today.🙁 Quite addicting game, as any good rage game. The one thing, this game desperately lacks is some better explanation of what's going on. At first i don't even know there is more than one level, and was aimlessly mashing A and D keys waiting for plates on the background to move.
Cool game - I find it a bit too difficult. Especially at the start. Possibly the tips for the game over screen could be a bit more tailored too. Overall its Fairly neat though - and a fair bit of depth for a though #gamejam game 🔪🥕
I was so close to quitting after many, *many* failed attempts at the carrot dropping minigame. I'm glad I didn't.
I liked this game overall. I originally thought it'd be very frustrating, but other than the second mini-game, it wasn't so bad. Everything was very well timed, giving each mini-game it's own sense of urgency without making them unfair ~~other than the second mini-game, which made me want to crush my mouse~~
Overall, great design. There's fun time to be had in here, and some mini-games could even be seen as fun with some endless modes. I'm sure that my team will like to check this one out later on. Keep up the good work! :whale:
Very challenging,I eventually got to the bacon level, but gave up when I failed. It was very fun, but a checkpoint system after the 3rd game or so would have helped a lot. Fun entry!
@Tikikala yeah it's pretty hard. Incase you didn't see the controls in the top right you can use the a and d keys to move the plate over the pan. Thanks for playing
Great job! I enjoyed the various challenges! I wished there were some clearer instructions for each mini-game. I felt rushed without knowing what to do. Also, I couldn't tell what the mouse icon was for a few seconds.
This was very frustrating lol, I wish it was clearer what you were supposed to do when starting the levels because I didn't know what to do on the bacon one. I only got there once, too. Definitely a good rage game
It was a really fun game to play. Remind me of Overcook on nintendo Switch that I've recently played. I like your 3D graphics. We also make a cinematic game with pixel art. Mind to check it out: https://ldjam.com/events/ludum-dare/41/daxua
The game is quite fun, the visuals are really nice, but the controls are so confusing. I played it around 10 times and I still don't know how to control knife in first level. Just randomly spinning my mouse and trying co click on the carrots. And then next level I didn't manage to get through. The plate would spin out of nowhere sending carrots flying everywhere. But maybe that's the point. I gotta admit these issues made me mad to the point of not giving up, so I'd say it's quite addictive tbh.
It took me about 10 tries to get the carot pieces exactly lined up over the pan because of the unfortunate camera position, only for one of them to bug through the pan :(
I really enjoyed this one! The mini-games were confusing at first, but once I got the hang of them they were quite fun. My favorite is definitely the knife game at the beginning. Great work!
the Concept is good but i think you need to clear the instruction of the game. The level 2 is so difficult its better if you make a tutorial scene first before playing every levels. But for overall it a cool game the graphics is good and the low poly design is amazing
Looks very nice and it has very nice gameplay. I just wish it was a bit less punishing. Game over for missing a single thing in physic base game is too much xD. With a bit of extra work I could see this as a steam game! :)
@Nannah thanks for the advise, but I was inspired by "getting over it", and wanted to lose all progress when a task was failed to add to the rage side of the game.
SUCH a good theme and concept!! It's super hard, and I also couldn't get the "a" or "d" keys to work. I did beat the carrot chopping level but couldn't get past the plate and frying pan! If those keys worked, I could see me playing this game a bunch! Great concept and love the two themes. Soundtrack and art are also great!!
Very hard game! I wanted it to count my missed carrots instead of giving me a game over, but I suppose that's the whole point of the rage genre! I liked how you made minigames instead of a single game -- straightforward and fun!
@TayGoS The a and d key do in fact work they just have a slow acceleration on the plate. Though I can see how it might be hard to tell. Thanks for playing and sharing you experience. I will be sure to check out you game as well :)
@tsedate Thank you very much, I made mini games to try and capture more of the cooking experience. I didn't even think to count the missed carrots I will try to use that idea in some way, next ludum dare.
I didn't even get past the second mini game! certainly lived up to the rage genre atleast! The happy music also fit it perfectly contrasting the rage slowly building up each time a carrot went stray.
Really fun game. Really difficult. I wish I had the temperament to get past level 3. I was confuse what to do with the cut carrots after the pan flips them up. Good job with the physics. It's a neat game.
@Carvster and @paul-avallone Thanks so much, a lot of people have trouble getting past the second level. Just be thankful my parents played the game, I thought the game was way to easy until I let them play.
Great game, it looks very polished, the minigames are fun, like simplistic 3d graphics. Nice touch with switching tables between minigames. Although I'd like it to be more forgiving may be? You lose if you miss even once in any minigame, I think score penalty would be enough. Great work anyway.
Excellent game. It's the kind of game where I'm gonna sit on it for a long time and get mad. And I'm gonna say, "I need to do this again... NO, I'm NOT ENNERVY!"
Thanks, now I am hungry AND cant get past the bacon :D I like the idea of a food rage game. It made me a bit angry and dead inside... but thats the rage part, right? And as I already stated: the game made me hungry so it must be a masterpiece. Because thats how games work, right?
@atridas The two themes I picked were cooking and rage that's where the difficulty comes from. I also wanted to stretch the little content I made so people would have more to do. Thanks for playing :D
Comments66
I liked this game overall. I originally thought it'd be very frustrating, but other than the second mini-game, it wasn't so bad. Everything was very well timed, giving each mini-game it's own sense of urgency without making them unfair ~~other than the second mini-game, which made me want to crush my mouse~~
Overall, great design. There's fun time to be had in here, and some mini-games could even be seen as fun with some endless modes. I'm sure that my team will like to check this one out later on. Keep up the good work! :whale:
to move the plate over the pan. Thanks for playing
We also make a cinematic game with pixel art. Mind to check it out: https://ldjam.com/events/ludum-dare/41/daxua
Mind checking mine out? https://ldjam.com/events/ludum-dare/41/trivia-monsters
Would appreciate if you gave mine a go! https://ldjam.com/events/ludum-dare/41/left-for-bait
If you get chance check out our jam Mechasnek :) https://ldjam.com/events/ludum-dare/41/mechasnek
My LD page: https://ldjam.com/events/ludum-dare/41/gender-circle
My game: https://ldjam.com/events/ludum-dare/41/cosmic-smoothies
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape