Letters from the Front

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Text Based RTS

This was not a good idea...

My primary goal for this jam was to make something in Unity, and learn Inky script while I was at it. On that note, I succeeded and had fun.

On the goal of actually having a playable game, not so much.

The theme for this jam was "Combine 2 Incompatible Genres". Since I was locked in with something text based, I decided to attempt to make a text based RTS. I envisioned a commander only getting updates on the war via letters delivered by messenger. I think the idea has potential, however I didn't have enough jam (heu heu heu) to get it done.

There's a couple of options to click through in the game, but once you've trained a unit and sent out a couple orders, you're stuck with nothing else to do.
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