
Locobe
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Forest simulation + Fight + Serius game = Locobe: Plant trees to fight desertification, do not let it reach the city!
Controls
Plant a tree with a click
Arrows to scroll
Mouse wheel to zoom
Esc to quit
Rules
Desert *attack* from the sea. Forest can stop it, the wind comes from North-West to South-East.
If desert reach the South-East side, you lose.
Dynamics
Desert moves to the South-East. Little trees will die easier than old trees. Old trees will reproduce.
Humans are not smart, they want to increase their production in short term, so they will chop the trees to increase their lands. It will be hard to fight agains desert and humans.
Mysc
*Locobe* is a beach in Chile that has beatiful dunas, but the sand is expanding because we are devastating the forest. In many countries desertification is a problem, so I think it is a nice game to learn why it is so hard to fight against it.
The graphics are inspired in SimCity2000, a game that I loved but it was not green at all. I wanted to add a *green* perspective to the games: you can not just grow.
Buildings
Fields
Trees
Dead and dying trees
Desert and dead soil
Controls
Plant a tree with a click
Arrows to scroll
Mouse wheel to zoom
Esc to quit
Rules
Desert *attack* from the sea. Forest can stop it, the wind comes from North-West to South-East.
If desert reach the South-East side, you lose.
Dynamics
Desert moves to the South-East. Little trees will die easier than old trees. Old trees will reproduce.
Humans are not smart, they want to increase their production in short term, so they will chop the trees to increase their lands. It will be hard to fight agains desert and humans.
Mysc
*Locobe* is a beach in Chile that has beatiful dunas, but the sand is expanding because we are devastating the forest. In many countries desertification is a problem, so I think it is a nice game to learn why it is so hard to fight against it.
The graphics are inspired in SimCity2000, a game that I loved but it was not green at all. I wanted to add a *green* perspective to the games: you can not just grow.
Buildings
Fields
Trees
Dead and dying trees
Desert and dead soil