Mine Your Own Business

by artiko
co-authored: @marticus17
Overall★★★★★★★★★★3.07
Fun★★★★★★★★★★3.05
Innovation★★★★★★★★★★2.79
Theme★★★★★★★★★★3.12
Graphics★★★★★★★★★★2.98
Audio★★★★★★★★★★2.81
This game is my entry for the 41th LD.
The theme was :"Combine 2 Incompatible Genres".
I tried to combine dungeon crawler (or rogue-like) similiar to the binding of isaac to coockie clicker.
It was my first ever finished project all done by myself (except the music who was made by Marco Ruscone)
I learned a lot so, even if it suck (i know it, don't lie to me) it has been very interesting and inspiring!

INSTRUCTIONS
wasd or arrow keys to move
space or left mouse to attack
esc to exit
there is no save

screenshot
Genres: action

Comments15

Marticus1724 Apr 2018, 06:30
Simple, with nice mechanics and a good idea! Maybe your first try, but you did well!
Maduke25 Apr 2018, 00:33
Combat could be better, but overall not bad. Its playable and I liked some of the graphics and music that were used. The idea fits the theme pretty well.
ThatSommeS
ThatSommeS27 Apr 2018, 11:17
I could play this for hours!! Would love an improved combat system and more variation in the scenes. But that's all part of the Ludum Dare curse. Nice game great sound and graphics!
Mathiouza
Mathiouza27 Apr 2018, 11:32
Nice entry ! I really like rogue lites ! But I think this one is too easy ^^ And the "clicker" side is not really developped, that is too bad. But anyway, if you continue to develop the game (with or without the clicker side, obviously it was because of the theme I said that) it could be really fun, and really "athmospheric".

Nice game ! Keep coding :)
fanatrick
fanatrick27 Apr 2018, 14:38
It's a really cool submission and could potentially be fleshed out in the future. It's currently very simple but it has things going for it. The mining aspect pushes it a bit in that regard, and I think if you manage to make the fights more interesting it could turn out to be a really cool title.

Don't lose heart! I've read that this is your first finished game, so that's already proving you lots of things. Keep jamming dawg.
Yippiez27 Apr 2018, 15:45
very nice entry
Unentokku
Unentokku27 Apr 2018, 15:57
The room exits really could look more like exits, as is they blend in so much that I wasn't sure if they were exits at first. Even just making them black would make them better I think.
Smooth27 Apr 2018, 19:53
I like it!
visumecadroide
visumecadroide27 Apr 2018, 20:02
I don't get the clicker aspect of the game. May i didn't played enough.
A nice improvement in art could be to not mix pixelart and paint art :)

Keep working on games to make even better ;)

My game
Artikoauthor27 Apr 2018, 21:12
@visumecadroide yes it is only outlined, i hoped to have more time in the programming side. My major target was to try to draw something. I think i like my art and yes i later realized that it was a bad idea to mix art style, but it was too late, so next time!
MiltonNH25
MiltonNH2527 Apr 2018, 21:27
Congrats on your first LD and good job on the game. The dungeon crawl was enjoyable and could be pretty fun with some additional variety. The clicker side felt less developed but it has potential. One thing that would help it out is small descriptions for each of the upgrades so it is more clear what each one does.
Sean Oneil27 Apr 2018, 21:38
I managed to get infinite money, and it didn't even take that long. Very fun, though! It would have been nice if the clicker part could be accessed while in the dungeon.
Fenderbate
Fenderbate29 Apr 2018, 10:49
Cool little game I actually played around with it for a while. I really enjojed it.
nick11h4 May 2018, 19:16
Liked it, definitely see where this could go
Shivur4 May 2018, 20:41
Nice concept. Maybe giving a description of the ugrades when we put the mouse over them.

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