This game was my first time opening GameMaker and for that i think i did quite well. Our game is quite simple and with a help mode of the game all you need to do is jump in the the Help portal. A and D to move and Space to jump.
Charming idea! As it is, there is some balancing and implementation of additional features to be done for me to really enjoy the game, though. Also, better graphics would of course be nice. But I can easily imagine a more fleshed out version of the basic premise!
The game is actually pretty fun. However, as others have mentioned, the balancing could use some work. It seems spamming cheap turrets works really well, up until a point where the enemy just travels much fast than you can spawn turrets, and at that point, there's nothing you can do.
I liked the concept and the mechanics. The only thing I could think of adding is maybe making the block you control take damage when the enemy blocks touch it. Also when the game ends it should just automatically go back to the title screen. But these are just my suggestions and overall this is still a fun game.
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Can you see my game? https://ldjam.com/events/ludum-dare/41/hype-time ^^