Power in Numbers

Power in Numbers

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.41
fun: 3.19
innovation: 3.61
theme: 3.73
graphics: 3.07
audio: 3.08
mood: 3.41
The theme was fairly open here, but I elected to try for two interpretations at once. First, there is the mechanical contradiction of a mathematics edutainment title with strategic and reflex elements. Second, the contradiction of a fairly dark and violent game that tries to act like it's for children. I won't promise that I delivered on either of these fronts, though. You be the judge.

Touchpad Users Beware

this game is built for a mouse. If you're trying to play it on a touchpad, make sure you have a way to middle-click and you can easily left- and right- click simultaneously

The game has a nominal end goal (a difficult one at that), but it's meant to be enjoyed as a GTA-style sandbox. If you'd rather mess around in the city, taking down civilians who look at you funny and tearing down buildings in your way, I encourage you to ignore the goal the game provides.

If you do want to pursue the end goal, it is reachable, but difficult. All the information you need is provided, but there are some emergent mechanics you may want to explore.

![soundtrack_banner.png](https://soundcloud.com/amras0000/power-in-numbers)

I provided a post-LD version,

published the morning after the compo ended. There is about an hour's extra work in there. Nothing that changes the gameplay:
- the colors are more distinct to avoid confusion between purple and blue buildings
- some major (not quite gamebreaking, but bad) bugs are fixed
- instructions are presented better

Middle Mouse Click Rotates your Camera.

#### If buildings are blocking your view, move the camera.
#### After you start, `esc` brings up the menu, with objectives and instructions.
Found a bug?
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