
They Came while I was jogging
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
An action-packed morning jog, with aliens and a rocking soundtrack.
I have been made aware of some (relatively rare) crashes happening in the second and third levels; I will look into this when I have the time and try to publish a post-LD version with the crashes fixes (no gameplay changes). If you have any reproduction steps please let me know (or if the game had been lagging for you before the crash)
The game can be completed in under 5 minutes, though it's hard to judge the difficulty until I get more feedback.
I recommend you try to work out how to beat each level on your own, but if you do get stuck here's a walkthrough
I don't know how obvious my interpretation of the theme is. The direct interpretation is baked into the mechanics; the longer you play the less space you have to play with. I also borrowed from both parts of the theme (Running and Out of Space) to create the story (runner being attacked by aliens).
Oh, and please excuse the programmer art.
For anyone who follows my work, this isn't as ambitious as I tend to make my games. I took things easy this time around and just made a simple linear adventure without too much mechanical fluff.
Soundtrack is here:
https://soundcloud.com/amras0000/the-giant-buzzsaw-from-space
I have been made aware of some (relatively rare) crashes happening in the second and third levels; I will look into this when I have the time and try to publish a post-LD version with the crashes fixes (no gameplay changes). If you have any reproduction steps please let me know (or if the game had been lagging for you before the crash)
The game can be completed in under 5 minutes, though it's hard to judge the difficulty until I get more feedback.
I recommend you try to work out how to beat each level on your own, but if you do get stuck here's a walkthrough
I don't know how obvious my interpretation of the theme is. The direct interpretation is baked into the mechanics; the longer you play the less space you have to play with. I also borrowed from both parts of the theme (Running and Out of Space) to create the story (runner being attacked by aliens).
Oh, and please excuse the programmer art.
For anyone who follows my work, this isn't as ambitious as I tend to make my games. I took things easy this time around and just made a simple linear adventure without too much mechanical fluff.
Soundtrack is here:
https://soundcloud.com/amras0000/the-giant-buzzsaw-from-space