Interesting start. It was really confusing to know how to get new resources, it seems the panning isn't as optimal as it could be. Still, not bad for a game jam!
* The theme correlation is well * RTS mechanics are working * The particles effects are nice * Music is good
Cons
* Models are non-existent, there is a lack of textures * Lacks a challenge
Overall it is a good start, maybe you can utilize the clicker aspect more, such that even attacking and moving is somehow "repeatedly click based". Although there are problems with the implementation and art, it was easy to play and one of the few games I managed to finish.
Nice to see another RTS game, also well done for your first jam. Could do with some better camera and selection controls. Also it seemed like your ships didn't automatically attack.
I like the abstract style, your choice of colors made it quite enjoyable. On the clicker side, i think it lacks what a clicker is : Autoclic. For the RTS, i think the game would really benefits from better time reaction of units.
I honestly surprised how well this works... :P I'd agree with the others that some way of better distinguishing between friendlies and enemies would be good (even if it's just color). I quite liked the minimalist aesthetic though. I might have missed it but I couldn't tell what the health of my base or units was at, that would be a good addition. Nice idea!
Nice concept, a lot of people implemented clicker mechanics but this was really quite fun. A few people above mentioned but some GUI polishing would be very helpful here. Otherwise, I like the minimalist style and neon lights, it matched the music well!
Comments16
Pros
* The theme correlation is well* RTS mechanics are working
* The particles effects are nice
* Music is good
Cons
* Models are non-existent, there is a lack of textures* Lacks a challenge
Overall it is a good start, maybe you can utilize the clicker aspect more, such that even attacking and moving is somehow "repeatedly click based". Although there are problems with the implementation and art, it was easy to play
and one of the few games I managed to finish.
On the clicker side, i think it lacks what a clicker is : Autoclic.
For the RTS, i think the game would really benefits from better time reaction of units.
Nice job ;)
What Worked:
Theme, RTS elements
What Needs Some Tuning:
Controls, Better way to distinguish what is what on the map.
Good job! :)