Not bad for a 3-hour game! I must admit it took me a while to figure out what the heck I was suppposed to do.
For the benefit of anyone else playing: the objective is to make the skeletons collide with the fireballs. You can only move in a rhythm game-like manner - that is, when the skeleton sprite disappears you move one space using the arrow keys.
Once I figured that out it was a decent breeze through. Got quite far but didn't get all the way to the end.
Fits well with the theme, and nice-looking considering the time constraints. Nice entry!
Interesting idea! I like the puzzle element of trying to figure out where to place the skeletons to get them lit. Although, I didn't understand why if I didn't immediately make a move or continuously keep making moves that the game would restart. I would like to have time to think before moving. But perhaps that is what the incompatible genres are? Semi turned based real time puzzle solving! Great entry and great effort for 3 hours of work. Good job!
It looks well for a 3 hour game, however I find the user feedbacks a tad unintuitive. It took me a while to understand which beat to move. Great puzzles though! Very good for a 3 hour game.
Pretty cool for only 3 Hours! Very interesting mechanic! I feel like the melody is distracting from the rhythm, and a simple beat/ drum would be more helpful! Still very impressive for the amount of time!
Very cool for three hours. I'd say put out an update and just sync up the countdown to the music every time! That was the one thing that threw me off consistently. I was like, "Which beat do I move to???"
Combining a puzzle game with a rhythm game is a neat idea. I'll admit that I couldn't figure out how to play until I read one of the comments explaining it, but it was a lot more intuitive after that. The red visuals are a bit of an eyesore (kinda reminds me of the virtual boy), and the music is a tad repetitive, but the game overall is pretty solid. It's rough around the edges, but I certainly enjoyed my time with it. Nice work!
It really hard to keep with the rhythm: maybe adding some visual aid of the "beat" will make a bit easier. Anyway you have a decent game for a 3 hour effort.
Took me some time to figure out. Regardless of how much time weres pent, this is a good entry, I really enjoyed what this game is and it was kind of sad the game was over so quickly :)
The puzzle element its great! Adding rhythm to the puzzles was a great idea! great game and you can definitively get a great game if you keep expanding on it!
Comments20
For the benefit of anyone else playing: the objective is to make the skeletons collide with the fireballs. You can only move in a rhythm game-like manner - that is, when the skeleton sprite disappears you move one space using the arrow keys.
Once I figured that out it was a decent breeze through. Got quite far but didn't get all the way to the end.
Fits well with the theme, and nice-looking considering the time constraints. Nice entry!
Nice work :thumbsup:
Anyway you have a decent game for a 3 hour effort.