Steps

Steps

This game is from ldjam.com, which is currently unavailable.
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overall: 3.43
fun: 3.46
innovation: 3.29
theme: 3.34
graphics: 3.17
audio: 4.00
humor: 2.95
mood: 3.31
A rhythm-platformer without platforms​, but with original music, all made in 72 hours.​

Screenshots



Rules

Jump to the rhythm, avoid enemies and complete your journey. (There is a reward at the end!)

Controls

Move diagonally by pressing (choose any of following):

- two arrow keys (e.g. to go "up, right" press Up and Right arrow keys at the same time; if you press only one arrow key, it is ignored)
- I, O, K, L
- 7, 9, 1, 3 keys on the numpad

Tips

- Watch for movement patterns for each enemy type and use the information for finding a safe path around (or under) it.
- If there is a checkpoint nearby and/or there are too many enemies, it may be easier to "just run there" and try your luck. :wink:
- Going through the straight corridor at the end is actually easier than it seems: it is possible to just go straight without stopping if you start at the right time

Theme

We chose "turn-based/rhythm" + "platformer". Actually there in only one platform in the final game, but I guess it still has enough features of a platformer...)​

Credits

Coding: M-1

Music: cheeslo

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Any kind of feedback is appreciated!

Please let me know if you get stuck, I will post some tips.

(Please download and play the native Windows/macOS version. The WebGL build sucks.)
Found a bug?
Tell us on Discord