
Steps
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A rhythm-platformer without platforms, but with original music, all made in 72 hours.
- two arrow keys (e.g. to go "up, right" press Up and Right arrow keys at the same time; if you press only one arrow key, it is ignored)
- I, O, K, L
- 7, 9, 1, 3 keys on the numpad
- If there is a checkpoint nearby and/or there are too many enemies, it may be easier to "just run there" and try your luck. :wink:
- Going through the straight corridor at the end is actually easier than it seems: it is possible to just go straight without stopping if you start at the right time
Music: cheeslo
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Any kind of feedback is appreciated!
Please let me know if you get stuck, I will post some tips.
(Please download and play the native Windows/macOS version. The WebGL build sucks.)
Screenshots
Rules
Jump to the rhythm, avoid enemies and complete your journey. (There is a reward at the end!)Controls
Move diagonally by pressing (choose any of following):- two arrow keys (e.g. to go "up, right" press Up and Right arrow keys at the same time; if you press only one arrow key, it is ignored)
- I, O, K, L
- 7, 9, 1, 3 keys on the numpad
Tips
- Watch for movement patterns for each enemy type and use the information for finding a safe path around (or under) it.- If there is a checkpoint nearby and/or there are too many enemies, it may be easier to "just run there" and try your luck. :wink:
- Going through the straight corridor at the end is actually easier than it seems: it is possible to just go straight without stopping if you start at the right time
Theme
We chose "turn-based/rhythm" + "platformer". Actually there in only one platform in the final game, but I guess it still has enough features of a platformer...)Credits
Coding: M-1Music: cheeslo
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Any kind of feedback is appreciated!
Please let me know if you get stuck, I will post some tips.
(Please download and play the native Windows/macOS version. The WebGL build sucks.)