Super Dashball

Super Dashball

This game is from ldjam.com, which is currently unavailable.
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overall: 4.07
fun: 4.12
innovation: 3.75
theme: 4.08
graphics: 3.86

Squash meets bullethell

#### A 1 or 2-player game about dashing, dodging...

#### ... and dying

Top score

(just drop a screenshot/recording of your score in the comments, ideally with a level name, e.g. mine's 77 on Vanilla)
@secretpocketcat - 77 (Vanilla)

Top 🧀🧀🧀 score - glitches and all the cheese in the world included

@joltjab - 600 (Vanilla)

Controls

#### Player 1
* Movement - WASD/left gamepad joystick
* Dash - Space/J/Any of the four main gamepad buttons

#### Player 2
* Movement - Arrows/left gamepad joystick
* Dash - Numpad 0/Right CTRL (Enter in the web build)/Any of the four main gamepad buttons

* The dash can cover a shorter distance if you let go before it ends.


* When dashing, you can pass through the bulletballs.

* Hitting a ball mid-dash will raise your multiplier (singleplayer only), but the ball will gain speed.


Goal

#### Singleplayer
* don't let the ball escape a don't get hit by the bulletballs (the grey ones) that spawn by hitting the score wall

* Hit the colourful walls to score those sweet, sweet points.

#### Multiplayer
* outlive your opponent by not losing the ball when it's your colour and not getting hit a be the first to win 5 rallies

Happy dashing!


The main theme is from Kevin MacLeod (incompetech.com) (opted out from audio)

Changelog

(just fixes and UI tweaks, no gameplay changes)
* 1.0.1 - Fixed controller dash mapping
* 1.0.2 - Readded the 'Lost levels', that is, showed the missing Level dropdown
* 1.0.3 - Tweaked the UI (just move the buttons and text around a bunch)
* 1.0.4 - Fixed the 'On the Move' level to prevent player clipping
* 1.0.5 - Fixed wall collisions and multiplayer scorescreen
* 1.0.6 (WebGL only) - Changed P2 dash binding from CTRL to Enter to avoid browser shortcuts
Found a bug?
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